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Downloads Home » Single Player Scenarios » Quest for the holy grail v.1.1

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Quest for the holy grail v.1.1

Author File Description
Kalle Ekenstaf
File Details
Version: Age of Kings 1.0
Style: Role Playing Only
The holy grail v1.1 is with new sounds from the movie
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Rodrigo I feel sorry to write this, but lets be honest.
First of all the triggers: They work, but they work a the wrong moment. Eye-candy: Wrong used, blank maps, but the cities are good. If you had tested this scenario e bit more, put in a lot more content, used your eye-candy well, this would be a good scenario. I played it in 10 minutes out, so that also a bad thing: it's too easy.
But after all this is a funny scenario, with funny sounds.
I think you have still a lot work to on this.
Angel Rasher
Official Reviewer
Map Design4.0
This little scenario could have been a good one, but it is unfortunately marred by bugs and careless errors.
The scenario itself is pretty good, and is kinda fun to play. You begin with a quest to kill the Black Prince, and the plot unfolds from there. Pretty much the standard RPG-stylish get-a-quest-and-do-it-and-then-the-next-path-opens kinda thing.
Fortunately, the author does a good job of handling it, and also adds a few cool things too. The story was a bit short, and there was a lot of misspellings. The bitmap wasn't the greatest, but it at least gave you a good idea of the layout of the map. Speaking of which, the Map Design was probably the best single part of this scenario. The towns were very nice and realistic looking, although some places look a little sparse.

For the entire scenario you will be in control of a handful of units, although it will vary as the scenario progresses. From killing the Black Prince to escaping from the enemy city to aquiring a transport to return home, this is a fun little scenario. Unfortunately, it is marred by a number of glaring bugs that seriously hurt the balance and playability. For example, because of a bug with a bridge being built, it is possible to skip nearly half of the scenario. The instructions are unclear, and many times flash by too quickly to be of any help.

There is a fair amount of triggers, and they are all used well and add a the scenario. The Monty Python sounds were a nice bonus as well.

Overall, this is a level that could have been pretty good, but some careless mistakes makes it impossible for me to recommend this scenario.

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HGDL v0.8.0

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Map Design4.0
Favorites: [Who?]0
Size:762.39 KB