This is the short version of an RPG I have been designing for a while now. It is one mission of a scenario which will have around 3 or 4 more sometime later. I want to get feedback on this before I submit the full thing. Lot's of triggers, tons of conditions and even more effects. It's fun and rewarding (I think). My brother playtested it, and he said it was a tad too easy, so i added more enemies...now it should be just right. Let me know! Thanks.
This is pretty much another run-of-the-mill RPG scenarios. Get a quest, buy some weapons, and go rescue the King's daughter. In all fairness to the author, he did a good job presenting the scenario, but perphaps the best word used to describe the scenario is "bland".
The Map Design is pretty nice, although it would have benifited from some more eye candy. The Balance is pretty good, although it may be a little easy. What really hurts this scenario is that it's pretty much just the same as the rest of the RPG scenarios out there. There is nothing to set it apart. If that's what you like, then go for it.
In all fairness, this scenario is well done. The author uses triggers effectively, and for the most part they work correctly. The Map Design is nice, but as I said berfore it could use some more eye candy. While the general storyline may not exactly win any awards for creativity, it is handled well, and is kept from getting boring.
Unfortunately the Instructions/Story is short, with no bitmap. You start as a small band of the King's men, who must travel to the Archbishop to recieve your quest. You then start out on a quest to rescue the Princess. After returning her to the Archbishop, the scenario ends rather abruptly. Only about half of the map is used for actual gameplay, which is understandable as this is only the demo.
The only real bug that i could see was that when you are offered upgrades and weapons for sale, you can buy them even if you don't have any money. I doubt that vendors in real life are this generous.
Overall, this is a well made scenario, but it really has nothing to make it stand out from the masses.