It seems like I'm saying this more and more often, but: geez!!...lighten up dude!!...give the player a fighting chance!! The only way I see to fulfill the objectives of your scenario is to send most of my troops into a suicide mission!! Part of the joy of playing these scenarios is to be given a fair, even chance!! There is another way to fulfill the objectives (hypothetically [have not fully tried it yet]), but it is too long and tedious a process - BORING!!
Angel Park Official Reviewer
Posted on 09/22/00 @ 12:00 AM
Well this really is a 'maze of despair'. It starts at your base with some units including 2 monks for you to get the 7 relics you must find and return.
The entire map is a forest maze with some dead-ends, enemy units, and of course the 7 relics you need. But really this map is really big and although cheating is wrong I suggest you use the 'marco' cheat so you don't keep on going to dead ends.
The balance was terrible you with lots of units and your enemy only has some onagers and units behind their own walls making it easy for you to shoot them down
The map wasn't that good either with just forest with a few paths cut out. Also this scenario had no bitmap and gave only instructions and no reason.
The only thing I can say that I liked was the creativity like the old AOE scenarios.