Playability: This scenario took me about 20 minutes to play but it felt more like hours of drudgery. It basically consists of a loooong road that winds its way back and forth across the entire map. The only thing to keep you from going insane during your never-ending walk was the occasional attack by militia.
Balance: You're able to defeat your opponents without any conscience thought at all, just keep clicking on the bad guys. You're never in danger of losing so winning doesn't hold much satisfaction.
Creativity: The story was the only thing creative about the whole scenario.
Map Design: Ok, the map just plain stank. Bamboo, Grass and Road were the only terrains used :P
Story/Instructions: The story actually sounded fairly good, but wasn't developed at all during the scenario.
Final Comments: The author could have accomplished the same as he did in this scenario but it could have taken the player about 1 minute, and it should have been one tiny task for a larger scenario.