Playability - You got lots of Cataphracts and Men at Arms to slaughter Militia and few Spearmen. There was no trigger.
Balance - Cataphracts can take Militia's out with ease, since you get about 20 Cataphracts you can easily win against about 50 Militia.
Creativity - Men at Arms and Cataphracts murdering Militia, that's not creative is it.
Map Design - There was some forest and I was thinking of a 2 but nearly all the map was grass.
Story/Instructions - There were no instructions and there was no story. You just fought against some team called Germania since I had not seen the movie I did not understand.
[Edited on 03/03/09 @ 05:48 PM]
Tanneur99 Official Reviewer
Posted on 10/21/04 @ 12:00 AM
The opening battle of "Gladiator" is a FF you play the Roman side.
PLAYABILITY: That was no fun at all. It takes longer to download and unzip than to play the scenario. The author wrote that his scenario shows the first 20 minutes of the movie "Gladiator" but after 1:43 minutes the battle finished. To get a victory signal you have to find and slaughter the last German scouting unit. 1
BALANCE: In this fictional battle, the Post-Imperial Roman army fights with champions, longbow-men, scorpions and onagers against Germans with militias and archers from the Dark Age. I played the scenario on the hard level and won without touching the mouse. Nevertheless, as you have control of the units, it is not a cinematic. 1
CREATIVITY: The designer put two mountains and some elevations on his map, there are no more creative aspects to mention. 1+
MAP DESIGN: The map is about random map quality. 3-
STORY/INSTRUCTIONS: There was no story, no objective, no hint and no history. 1
OVERALL: It is a one sided battle based on a movie which was not historical.
SUGGESTIONS: Play some higher rated scenarios. Make up a story and write about battles confronting the Romans and the Germans and most important make the scenario more challenging. If you want the enemy in the Dark Age, have the Romans in the Castle Age. If you want the Romans Post-Imperial, have the enemy in Castle Age and delete the Roman scorpions, onagers and some of their cataphracts.
IN CLOSING: I do not recommend the scenario.
[Edited on 03/03/09 @ 06:01 PM]
Posted on 03/01/09 @ 08:09 AM
The opening battle of "Gladiator" is a short scenario depicting, well, the opening battle of "Gladiator". However, it's only worth a download if you've had a really stressful day and you want to kill 262 Militia, Archers and Spearmen in various ways.
Seeing the terrible reviews this scenario got, I downloaded it in the hopes of being pleasantly surprised. Well...
Playability can't hope to receive much more than a 1 if it is possible to win without clicking a single button. All you really need to do is sit back and watch the enemy DIE! Then you have to chase down a scout - a ridiculously annoying task.
As above. It's ridiculously easy. The only way one could lose would be to send your men into the enemy army and put them on Stand Still mode. And that would take hours. If you let your men fight, the enemies are wiped out in a matter of two minutes.
There were no creative aspects, so you're not getting any points here. Maximus (who, by the way, I couldn't be bothered to task towards the battle) is represented by the "Belisarius" unit.
Map Design: 2
This was the only feature that came even close to redeeming. The map actually looked okay, with forests and grassland alternating and a few mountains thrown in for good luck. But it simply wasn't enough to catch my attention. Try adding some trenches, like they had in the movie.
No instructions. To be fair, it was pretty self-explanatory. I had won before I even thought to check my instructions.
Additional Comments: A great stress reliever! But nothing to be taken seriously.