|
Author |
File Description |
Rigoman2001 |
Posted on 09/01/00 @ 12:00 AM (updated 09/27/00)
File Details |
Version: |
Age of Kings 1.0 |
Style: |
Role Playing Only |
This is the complete version of my new scenario, The Bad-ass. It has many new features including:
-Apart of the sword and armor items you can buy, you can also buy helmets that will enhance your hp (and this was not made in TC expansion, since this is an AOK file).
-There will be boss fights, but these are very special ones, you must use special attack patterns to beat them.
-Battles will enphasize micromanagement. You must control each unit individually to maximise effectiveness.
-475 triggers.
-Vist varied places: razed towns, a maze forest, and a desert.
-Humorous touches in many parts of the scenario.
-Exclusive!!! See King Arthur kill Merlin with a Saboteur! |
Pages: [1] 2 » Last » | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Steve |
Posted on 09/01/00 @ 01:00 AM
This one is pretty funny
i like the choo choo rams and the grognard guards
this is great and m only a quasi-bad-ass
im on my way to funni now
ONWARD! |
rigoman2001 |
Posted on 09/01/00 @ 02:00 AM
Well, thanks, Steve. The good comments like yours keep my ass on gear. Now, there should be a demo of the second part of this saga soon in the blacksmith. It will have a lot of complicated triggerwork, having towns destroyed and razed before your eyes. It will also have the fun charm of this first scenario, but it will be very different. It will have "next level" gameplay, more bosses, and you will take control of different units as the story progresses. All of these features are already present in the demo, so don't lose your time! The complete version will also have a very atmospheric soundtrack, and a long adventure to follow. You will see chaos. Towns are destroyed. Evil pushes across the map, like a bomb. You will face more bosses, dangers, and the same super hard gameplay. Wait for it! |
Rigoman2001
File Author |
Posted on 09/01/00 @ 03:00 AM
Oh, and... Steve, I neither was a good player at this... until some 10 tries, that's it. |
Squall |
Posted on 09/01/00 @ 04:00 AM
Wow, this really is a great scenario! I really like the boss-fights!!! But I got stuck after the fight with the second mashine! The game crashed...
I looked why and found a wrong trigger setting giving me all units from player7 insted of the mega stomper...
Well, I can't await your next part of The Bad-Ass! |
Rigoman2001
File Author |
Posted on 09/01/00 @ 05:00 AM
Whow!!! So, you looked in between all of these 475 triggers and saw the error??? Well, to be fair...
And any of you looking for the next chapter in the saga, there is already a demo avaible for download... Short, yes, but beautyful, and very, VERY hard. |
Iron Knight |
Posted on 09/01/00 @ 06:00 AM
It is a great scenario; but I'm stuck at The Reaper's Evil soldier production machine. it changes ownership to p2 and makes it impossible to destroy it:-(
It is a great scenario and I think it will be in Best of Blacksmithe;-) |
cavfancier |
Posted on 09/01/00 @ 07:00 AM
I hate you...but in the best possible way! So far, the gameplay has been brilliant, and very difficult. I've made it to that asshole TK and his woad raiders, but haven't been able to beat them yet. This is an extremely enjoyable and challenging scenario, so kudos to you! I haven't yelled at the computer so loud in ages! Good work! |
Rigoman2001
File Author |
Posted on 09/01/00 @ 08:00 AM
Thanks you all for your comments. I hope to have my scenario rewieved soon. The acclaim my scenario is receiving has convinced me that I am not like the other mortals crawling the earth... Ha ha ha!
Now, talking seriously, I think that The Bad-ass II is going really well... I've already found a soundtrack that will make the one found in Shadowmind look like a cheap Barney song remix. |
cavfancier |
Posted on 09/01/00 @ 09:00 AM
I hope you get a great review for this scenario, but hey...no need to mock Shadowmind...it was a great series! I'm on my way to get the golden apple, but keep getting caught on that narrow uphill pathway in a pincer...also, did I miss the helmets, or have I not arrived there yet?? Looking forward to the next installment, especially the soundtrack! |
Rigoman2001
File Author |
Posted on 09/01/00 @ 10:00 AM
Uh, sorry. I said that of Shadowmind as a joke. There's nothing that can make it look like crap, from any angle you see it. I was exagerating, joking, or anything you like. I must apologize. |
Pages: [1] 2 » Last » |
HGDL v0.8.2 |
Rating |
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2.8 | Breakdown |
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Playability | 2.0 | Balance | 2.0 | Creativity | 3.0 | Map Design | 4.0 | Story/Instructions | 3.0 |
Statistics |
Downloads: | 1,760 |
Favorites: [] | 0 |
Size: | 1.30 MB |
Added: | 09/01/00 |
Updated: | 09/27/00 |
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