Playability-3: This scenario was fairly enjoyable but much to short. You had to kill minamato who
was in the heart of the city. You had a infinite suply of soldiers coming from the starting point, and this
I thought, spoiled it. I can understand that it is short and the gameplay is not to good as it it is a DEMO
after-all. I'm sure if the full version has more triggers and missions them it would get a 4 in gameplay.
I say your better of waiting for the full version.
Balance-3: The scenario was impossible to loose, as you had infinite amounts of soldiers coming and
this made it impossible to loose. Without the infinite amounts of soldier, it would have got a 4, but
this spoiled the fun and challenge in my opinion. If you started with a fixed force of 70 or so, then it
would be a lot for fun and enjoyable to play.
Creativity-2: The was nothing creative at all in this scenario as the only mission was to kill someone.
It got a 2 as the city was very creative in it's design.
Map design-4: Very close to getting a 5 in map design, but lack of eye candy in the landscape and
lack of terrain variety brought the score down to 4. The city was increadibly designed and got the score
up to 4. The landscape was also very nicely designed with elevation changes and nice forest and tree
Story/Instructions-2: A real letdown for the scenario, the hints we about 1 line and everything else
not much more. There were NO instructions in the scenario it'self and that was dissapointing
Enoyable to play at times
Very good map design and wonderful city
Very easy with infinite units
Lack of story/instructions
Only 1 real mission
Take away the infinte suply of units to make it more challenging, add more story, historical background
to make the player involved. Make game longer with more missions, suprises and some bonus
quests in the full version
Summary: Worth waiting for the full version as this is not very good at all although the map is
very good. Overall score -