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Downloads Home » Single Player Scenarios » Morinaga- swordman to samurai

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Morinaga- swordman to samurai

Author File Description
Lorde Goo
File Details
Version: The Conquerors 1.0c
Style: Mix
In this scenario you must help japanese soldier named Morinaga in his quest to be a samurai.
Download it and you will enjoy. If you have a comment please mail to
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Map Design3.0
Well....I think not many would disagree when I state the fact that in the last few months, the blacksmith has been almost flooded with oriental-based scenarios and campaigns. Most of them concentrate on one, sole objective: become a samurai.

So, what does "Morinaga- swordman to samurai" consist of?
Well, the instructions are quite...short.

"Help Morinaga become a samurai." That's all you've got, which is a bit to thin. Some kind of story, more detailed instructions and perhaps a few other goodies would be attractive, but presenting a scenario this way...forget it.

Let's cut the review down to the different catagories.


Awful. There's not much fun here, basically you just walk around the map, which takes for ages (I clicked on where I wanted the character to go and then I pulled out my guitar so I had something to do between the long journies.) and ocasionally you slay a few Korean Invaders here and there.There's no fun here.

The only thing that could stop you from succesfully completing this easy scenario is the long walks which could make you quit before you've encountered your first enemy.

Creativity: Nope. Same old, same old. "Kill that in order to become a samurai." The basic message.

Map Design: I thought this was going to be some kind of lift to the map, because the first little village you start in looks...well, at least it doesn't make your eyes bleed. However, the rest of it: straight lines, boring (or none) layout and terrible planning. Why create such distances when you have absolutely nothing to fill them with? There was a few (very few) areas here and there that lifted the score a bit, but nothing to get you excited.

Like I said in the beginning, the story and the instructions couldn't be thinner. Also, there's a lot of misspellings. Simply for having instructions I'll give it a two, but that's it. The rest was...just not there.

A boring map, not to be played be someone who seeks amusement and entertainment. Actually, don't play it at all, no matter what. It'll probably just get you depressed.
The Downward Spiral
Official Reviewer
Map Design3.0
I'm afraid that "Morinaga - Swordman to Samurai" was a poor scenario. Although there were a few points of benefit, the scenario's downfalls were overwhelming. The abundance of errors and bugs were plentiful, and beta testing was evidently lacking.

Well the scenario's playability and gameplay surely wasn't
breath-taking, but it wasn't going to put me to sleep, either. The gameplay was basically your stereotypical, unbalanced, and fan-mad RPG scenario. Mini-quests, towns, and character advancements were all featured in this scenario.

This aspect of the scenario was unfortunately poorly-thought out. Upon my second quest, I found myself (a Longswordsman with minor upgrades) with the feudal assistance of a Scout Cavalry (or maybe it was a Light Cavalry) up against 5 or 6 men-at-arms. I'm sure you can see the lack of balance here.

I found nothing original in this scenario. The upgrades along the way to the Samurai class were cool, and I liked the mini-quest you were assigned: to save the King's friend on top of Mt. Fuji. Nevertheless, this scenario lacked originality.

Map Design
The Map Design was probably the scenario's strongest area. The author has a real potential in this area. However, there was a notable lack of eye candy.

Story / Instructions
Well this criteria probably would have been rated at a "3" rather then a "2" if the instructions weren't so... empty. There was no introduction bitmap, and very little information was provided in the pre-game sequence. The scenario's plot, however, was amusing. This scenario tells the tale of a swordsmen who wishes to become a Samurai, and the adventures that fell upon during his journey. Overall, the plot was average, but the lack of instructions within the pre-game sequence lowered this criteria's score.

In conclusion, the author of this scenario has a true potential in scenario design, but he needs to brush up on his skills. The scenario featured an evident lack in beta testing, originality, and clear instructions. I don't recommend playing this if you're looking for an action-packed scenario.

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Map Design3.0
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