This is a battle of Korean Peninsula in 16th century.
||Age of Kings 1.0
|Number of scenarios:
Japanese Samurai force invasion against Choson-dynasty of Korea.
Hideyoshi is the name of ruler of Japan.
This campaign contains 3 scenario.
First scenariois quite easy, but last scenario is a nightmare.
You can play as Japanese.
|Author||Comments & Reviews ( All | Comments Only | Reviews Only )|
Nice campaign. But Walrus the Japanese did invade Korea in 1592 but the Japanese navy was annihilated by Korean Turtleboats while the japanese army was defeated by the Chinese troops that helped out.
Hideyoshi did gain control of Japan for a short period of time, before Tokougawa came to power. And Hideyoshi did mastermind the invasion of both Korea and China, though the campeign was a huge failure due to Chinese involvement in the defence of Korea
Hideyoshi Invasion got itself noticed for a review by virtue of having well over 3000 downloads.
Its a mixed bag here. The initial scenarios are quite dull, with having to walk across a large map and really not having that much to do besides a few very brief encounters. The second was a defend the wonder game, where after a brief initial attack you just had to sit and wait a whole 400 years. The final two scenarios are intense enough, just before you lose due overwhelming attacks.
In scenario one the player must hurry with his fixed forced to land in korea, take a coastal castle then attack the capital before the enemy techs up and becomes too strong. Thats a decently balanced affair, but the problems start in scenario2. Its a defender the wonder situation with no B&D, no reinforcements, and overwhelming enemy attacks. Thats an incredible length of time to be required to hold out, meanwhile both enemies are in full B&D mode. Its the final scenario that earns that minimum score, as the player is given 1 bombard cannon, 7 men, a castle and must defeat over 100 enemies and i counted well over a dozen maybe two dozen, enemy bombard cannons .
Its a fairly straightforward game that delivers the experience you would expect after reading the objectives\hints. The scenarios were quite simplistic, even moreso than an ES campaign. It manages to differentiate itself from a random map for the most part, even though scenario 2 was really just a random map defend the wonder game.
Map Design 2
Random maps are used, but oddly the author chose to add fairly large chunks of blank grass in the opening map. Its enough for a functional rating of 2.
The objectives were often blank and hints a bare minimum. The instructions were mostly ineligible. There was a tiny amount of ingame dialogue. The description of events was lacking, and this scenario sheds no light on the historical whys, hows, and whens. If you dont know about this campaign from studying it elsewhere, you wont have a clue whats going on.
Final Thoughts: Its a below average campaign with some serious issues. Not worth a download
[Edited on 02/12/17 @ 01:57 PM]