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Downloads Home » Campaigns » New World Conquest (French)

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New World Conquest (French)

Author File Description
File Details
Version: Age of Kings 1.0
Style: Mix
Number of scenarios: 6
This is the second installment of the New World Conquest series. I greatly improved on my style than in the previous versions. In this campaign, you are an explorer sent by the French king to explore the New World. You will face the treacheries of nature, native raids, and battles with rival countries. Download this campaign, it's worth it!

(I would appreciate you leaving a comment, positive or constructive, on how i could improve my campaign.)
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Ron Layman this comment is on the NWC (english) on the 5th and last senerio revolt. If you win the campaign you get a message that says we must have cheated that there is no way to win. I take exception to this , as i didn't cheat and i won on a difficulty of easy. Setting a low difficulty is not a cheat. As i was losing the castle quickly on hard setting and to quickly on moderate i tried easy and won. Granted on hard setting there is no way to win, as you don't have time to gather the reinforcements placed around the map, before the castle is destroyed and no way to defend against the amount of enemies attacking with only about 28 units at hand.

It's fine if you want a senerio to end in a loss but don't blame us if we win.
File Author
Sorry about that Ron. At the time I made that campaign, i was new to triggers and the game itself. I made that scenario thinking that NO ONE could beat it. Obviously I was wrong, but I was new to the whole concept. Sorry about that... I won't do anything like that in the future. (Actually I'm surprised you were the only one that commented on that.)

The Conquistador Hey Warlord, I am writing the review for this campaign right now and it will be finished soon. After I've finished it, a combined review for the gold pack will be also submitted. Just to tell you that the Belisarius demo is the best of the three, and definitely should be expanded. :)
The Conquistador
Map Design4.0
This campaign, NWC (French), is a lot better than the British one. The reasons are detailed below.

Playability hasn't improved much in this campaign, but improvements are present. You are no longer limited to gunpowder units and not all the scenarios are B&D. Also, all the scenarios are winnable, except for a bug in the third scenario that ensures that you get stuck.

The balance is also better (I played the campaign with TC, which actually makes the scenarios easier), all the scenarios are difficult and took an average 25 minutes to play, which isn't half bad. But in the second scenario, it's too easy since the 'maze' had no units in it, so basically you walk around for 20 minutes. Other than that, it's all good.

Creativity has been improved. There were some sidequests, and the objectives are a lot better. However, the effort is only satisfactory, not excellent.

The map design is better than his previous work, since all the maps work, look good, and are original. But the author could put more effort into map design.

The story and instructions is once again the best aspect of the campaign. The storyline is very good and colorful, all the scenarios contain good instructions.


Good story and instructions
Nice maps
Good balance


Lack of playtesting
Still needs more creativity

Final comments: After I played the British version, I am very disappointed at the author. This campaign changed my mind, though. It's well balanced and interesting and definitely worth the download.
The Conquistador The review for this campaign has been posted. Almost made it to Best of AOK, but not quite.

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Map Design4.0
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