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The Sims

Author File Description
File Details
Version: The Conquerors 1.0c
Style: Role Playing Only
In this scenario you are given the chance to live Age of Empires as a citizen of a massive city. You sleep, eat, work, and buy what you need. The scenario includes interaction with the city's people, city entertainment, real city movements, and an occasional joke. I gave up on this scenario at about 90% completion, with no end in site, so dont be surprised to find gaps. The scenario has no story line, you simply live. Feel free to edit for personal use, but do not redistribute edited versions with out the author's permission.

How do i request a rating on this scenario?
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
TITAN_Perun This is very nice. Great idea. It still has some bugs, like when you enter a transport and then you cant get out, but its a very good and original scenario.
CD_Paladin_C0 OMG this was so great.

just a few problems with it.

1)My "Happy Mills" got destroyed and i have no clue why
2)I was in the desert defending the tc and i lost that mission sence it was 10:00 which that thing gets very annoyying.
3)I didn't get payed for that court thing (i can deal with that ;))
4)Why was there a construction worker? i clicked it on accident once and lost my gold
Other than those it was a great scen. But i wish you could finish it because it is great.
If you do i got a few job ideas
1)Some harbor job
2)Navy military(couldn't find it)

Maybe that Mind head thing i heard about in there.I think it would have been the cadedral if yuo cont it.
Just a few major bugs but a great game.

ps I hated the time i wasted 500 gold for that Hung Kung ticket :( you may want to put some stuff to do there if you ever cont it.

Azect_brave i think was some guy tht kept giving poor ratings due to his own scale which is hard to do but i don't remember well
GreyFox I just downloaded this, where do the files go? In what folder?
ElfTheHunter This campaign/scenario has been nominated for a Orion Award for Best Creativity. If you wish to learn about Orion Awards go to Scenario Design Discussion...
JordanPz I personally love this scenario. It really comes down to if you like this kind of scenario or not. Greyfox, place them in the scenario folder.
Map Design4.0
Heres my review:

Playablility: I had a lot of fun playing scenario. It offers many features. The only empty spot is lack of fighting.

Balance: The game was well-balanced. Not too easy, not too hard. Not much else to say.

Creativity: The author of is obviously very creative. You must eat, sleep, and basically do everything a person must do to survive in a Medieval city.

Map Design: The map is designed very well. There are countless numbers of buildings, trees, water, ect. The units are placed very well, and the map is completely filled.

Story/instructions: It did have some small instruction, but it didn't thorougly explain how to do things, interact with anything, or what your general purpose of being there was.
Map Design5.0
This scn, perhaps inspired by the infamous Maxis game, is a very big scn. Although some of the triggers were messed up, that's only because this is a big scn.
PLAYABILITY: Although a few triggers are messed up, these bugs can be slightly neglegible. The gameplay in general is pretty cool. You basically are a citizen moving around a large city. You must eat and sleep to survive. There's also a trigger where you sleep, a lawsuit trigger, and the promise of going to Hong Kong (sorry, some work is needed before you actually go there). There is also a lot of interaction. I think this section deserves a 5.
BALANCE: This is pretty good; it has small challenges, yet it is also rather easy.
CREATIVITY: Excellent, because you are controlling the everyday life of a bachelor character in the big city. There are other "city" scenarios, but this is probably the best.
MAP DESIGN: Excellent, again. There is a beach resort, a zoo, a police station, and even Hong Kong (more trigger work is needed before you can actually get there, sadly), and much more. The city has a lot of interactive things in it. There's also a military training ground and a war-torn desert. I applaud the map design here. Whoever made this, keep up the good work!
STORY/ INSTRUCTIONS: Not much here, but you don't to know much here, anyway, since almost everything is self-explanatory. As for the story, you don't need one. You're basically controlling a citizen trying to survive in the big city.

Overall, this is a great scn. Some bugs, but these are negligible. Maybe a little more work is needed, but overall this is a must-download.
Official Reviewer
Map Design5.0
-The Sims
-by DoAOK_OpenSource

The Sims gives you control of a character in a large city. The goal is to become as rich and powerful as you can.
Playability: The Sims is a lot of fun to play. You can do lots of fun things that will keep you playing for hours. Unfortunately it does have some minor bugs, probably because it was not finished by the author, so this gets a 4.
My Suggestions: Fix the bugs and finish the scenario.
Balance: Surviving in The Sims isn't incredibly hard, but it's not pathetically easy. Food is pretty cheap, but there are a few challenges such as fighting in the desert. This gets a 4.
My Suggestions: Make more ways to die.
Creativity: The Sims is without a doubt the most creative scenario I've ever played. No one has ever done anything like this with Age of Kings.
My Suggestions: No improvement needed here, I'd give it a 6 if I could.
Map Design: The map was very well done. The city looked like a city, built into blocks, with rich and poor neighborhoods. I can't find any reason not to give this a 5.
My Suggestions: Adding some eye-candy (not too much) wouldn't hurt.
Story/Instructions: The opening instructions were minimal and there was no story. There were quite a few in-game instructions though, so this gets a 3.
My Suggestions: Tell the player what you can do in the city. Background info on your character would be nice too.
In Conclusion: The Sims was a great scenario. If it weren't for the lack of instructions, this would deserve a spot in The Best of AoK.

Good Points:
  • Very creative

  • Fun to play

  • Nicely designed city

Bad Points:
  • No instructions

  • A bit too easy
ElfTheHunter This scenario has been nominated for an Orion Award for Most Creative Scenario. Congratulations!

***2nd Orion Awards***
ElfTheHunter This scenario has won an Orion Award for Most Creative Scenario. Congratulations!

***2nd Orion Awards***
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Map Design4.4
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