This is my first upload , so dont be so hard with the comments , when i made this scenario i only knew a few things about triggers , eyecandy and stuffs that make a scenario a good one.
I hope you like it anyway.
*****This things you will found*****
-You are a revolucionary lider and you fight against the spanish.
-Beware , because the battles are in the middle of the forest.
-Ambush , the spanish are experts in this kind of things , you have to be alert all the time.
-They have two main base , one for create the army and the other one where they extract resources , Choose wich one you will attack first!!!!
-There is a little village , their leader is a monk , he will help you .
-And..........many , many more things , the game is fun....
Is in Spanish.
Roman_Legionarie ( Rolando Barba )
This scenario was not necessarily a good scenario, but it was moderatly fun and well designed with all ends neatly tied up. I speak limited spanish, and the scenario was writen entirly in spanish, but I managed to get the idea of what was going on. The history appears to be accurate.
Playability & Balance
The game had clearly defined goals, and they were all executed with out any errors. The balance of the game was a little easy, which detracts from the score.
Creativity & Map Design
The game had some creativity, Cuba being an island that has not been visited by Age of Kings scenario editors. The Map Design was not good, but not poor. It was over all bland and repetative. I got bored with it, but there were a few high points.
Story / Instructions
The game clearly states your objectives and how to achieve them (in spanish). The only complaint I have, is that there wasn't much in the scenario to explain, being such a short and to the point game.
An okay game that I would recommend purhaps to people interested in latin american history. It wasn't horribly exciting, nor horribly boring.