I'ts all in a days work for our anti-hero The Black Prince and his Desert Pirates
He will do anything for money, and in this case, solve the mystery of the Templar Knight's, who after their crusade in Egypt return.....well, quite different!
loosely based on the film "Tombs of the Blind Dead"
This is the completed, Bug free (hopefully) version of my Templar Knights scenario.
Thanks to Enoth for his assistance
A fine story and amusing dialogues. There are some things, which can be improved: it would be better to make the Prince stay still while he talks to the merchants on the way. The talk is still on, and your hero is already on the other side of the map. It can spoil the impression. The hero is called Black Prince - is it = Kara Mirza (in Turkish)? The game is well balanced, though first you think, that too many units have been given you for a relatively simple task. Then you loose most of them. The intricate labyrinth leading to the Templars’ castle is not very realistic and its purpose is not quite clear. It hinders your movements, that is all. More functional would have been a spiral ramp running around the fortress, to make you climb up under the enemy fire - exactly what the real Templars used to build in the Holy Land. The Templars look very evil and perverted in this game, the virgin-sacrifice scene is well-placed.
Daddy O File Author
Posted on 10/24/01 @ 12:00 AM
Thanks Enoth, I'm gonna use yr advice and release v1.2... also, I just wanted an anti hero, and the black prince already had the name, oh and I like the Turks