Unzip the files to your AoEII: Age of Kings root directory (default is C:\Program Files\Microsoft Games\Age of Empires II).
During the first war, when the four "outsiders" first appeared and raged war on your ancient land, the Ghosts of the Jungle fell... The mighty civilization collapsed under betrayal and civil war. Only a hand full of aztecs survived, the others died to become true ghosts. But now that the "outsiders" have built castles and cities your men are ready to take to battle again and reclaim what is rightfully yours!
"...I and my brother were crossing the small passage through the jungle where we had gone for many years, when I saw at the corner of my eye something move in the foliage. It was nothing but fog but through it I could see the head of a eagle attached to the body of a man holding a spear. I gave a scream and looked at my brother but he was already headless. I ran back as fast as I could towards the village, only once or twice did I glance back and I saw the ghosts pursuing me, running among the leaves and even jumping in the foliage above me. Finally I reached the village but safety was still miles away for the village had been burned down and there was no safety here. I became overwhelmed with fear and collapsed and now I awake here priest, safe, or as safe as it will get if the ghosts are back..."
~account of a girl from the hunnic tribe~
This is the sequel to Clans of War. A B&D map that was presented in four original forms, all playing on a different part of the scenario and with a different civilization. "Clans of War" was nominated for an Orion Award (unnoficial award) for Best MultiPlayer Scenario. The sequel features new gameplay elements and map design including:
*3 different goals
*a unique soundtrack
*Many different eye-candy including the corn-fields which is original
*Raising morale and gaining units and resources for destroying a player
*Tribe Leader units that are stronger than normal units
*two volcanoes (even if innactive)
*detailed description pages for victory, defeat, instructions, hints and history
*a unique poem by me is found in scouts
~~~~~I DARE YOU TO FIND A MAP WITH A BETTER MAP DESIGN FEATURING MORE TERRAINS AND EYE-CANDY~~~~~
if you do find a map, tell me and you may appear in the credits for the Gold Edition of ToW.
that "unique soundtrack" seems very similar to that of one in Fallout 2...
ElfTheHunter File Author
Posted on 06/19/02 @ 12:00 AM
Never heard of it. It's unique in the sense of that all the four scenarios of ToW will have a different soundtrack. It was taken from the "Sacrifice" game made by Shiny Entertainment as it's said on the read-me file.
Posted on 07/03/02 @ 12:00 AM
ElftheHunter- you know you reviewed my Lord of the Rings scenario Helm's deep i followed ur suggestions and i have almost completed the same scenario but with lots more triggers, eye candy, balance, and other stuff
Posted on 08/13/02 @ 12:00 AM
I don't understand... why it does that
it seems as a very good scenario but when I start it, it will exit the game
ElfTheHunter File Author
Posted on 09/17/02 @ 12:00 AM
This scenario has been nominated for an Orion Award for Best Balanced Scenario. Congratulations!
This scenario has been nominated for an Orion Award for Best Map Design. Congratulations!
This scenario has been nominated for an Orion Award for Best Single-Player. Congratulations!
***2nd Orion Awards***
Posted on 09/27/06 @ 04:44 AM
Nice game. Thanks.
Jas the Mace1
Posted on 12/29/06 @ 11:35 AM
I also have that happen to me...It crashes in the first second...maybe I'll fix it and play it...
Posted on 07/23/07 @ 09:40 PM
This is a great game! I can't believe how long it must have taken to enter all those Triggers! It looks beautiful and is fun to play! :^)
Thanks for sharing!