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Downloads Home » Single Player Scenarios » PTC02 - Pretty Town Contest Winners 2002

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PTC02 - Pretty Town Contest Winners 2002

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File Details
Version: The Conquerors 1.0c
Style: Other
A collection of six individual scenarios that make up the winner, runner-up, and four honourable mentions from the 2002 AOKH Pretty Town Contest.


Adenburg Captial - by Cknchaos

Just an amazing city that spans a mainland area as well as a few islands. The tour is extensive and this entry struck both judges as very well crafted.

Buildings: 9/10 - 9/10
Terrain: 9/10 - 9/10
Total = 36


Meron Taul - by Dark_Warrior_1_

This town is also so large that it spans several islands, and is divided into sections by walls as well. Each island has a separate look and feel to it, which kept things fresh.

Buildings: 8/10 - 8/10
Terrain: 10/10 - 9/10
Total = 35

Honourable Mentions

Here we have a strong group of contenders for top spot. For the most part, their unique look and design strongly appalled to one judge, but not both. As far as contests go, this is probably the best group of entries not to walk away with prizes.

~Dragonfly~ - by Anastasia of Tsunami Studios

A fantastic Japanese themed town with a lush green look to it. Perhaps an example of "less is more"? Open green areas are left untouched by any sort of eye candy giving it a groomed appearance.

Buildings: 9/10 - 7/10
Terrain: 10/10 - 8/10
Total = 34

City of Actium - by magna gb

An enormous city that spans both sides of a river. There is lots going on in this town, a bustling place to explore.

Buildings: 7/10 - 10/10
Terrain: 8/10 - 9/10
Total = 34

Avaris - by Lighthouse Creations

A stunning kingdom with many wonderful monuments to behold. Outside the city, a less wondrous scene and more realistic life of the lower class.

Buildings: 8/10 - 8/10
Terrain: 9/10 - 8/10
Total = 33

Two Flower Tours the Discworld - by BrandNewCar and Quazitory

A town that is unveiled by land and sea. A lovely winter landscape and a unique place to explore.

Buildings: 9/10 - 7/10
Terrain: 9/10 - 8/10
Total = 33
AuthorComments   ( All | Comments Only | Reviews Only )
Official Reviewer
Congratualations to all the other "winners" and indeed to all those who entered. Having just played through the 1st and 2nd rated Pretty Town's, it was only fair that they won.. huge maps yet maintaining and unprecedented amount of detail without repitition.
CheeZy_monkey0 All of these were very good, i'm sure the judges must've had a hard time picking the winners.

I however think that Dragon Fly by Anastasia and Two Flower Tours the Discworld by BrandNewCar and Quazitory were by far the best. Two Flower Tours was a nice snow town, fit for a postcard, while anastasia's was very open and spacious, not to mention waves, yes thats right, waves, they look really sweet :)

Congradulations to all
Official Reviewer
Thankyou, I'm glad you like mine best, but I knew early on from feedback I received, that it was a love or leave design. So I was not surprised by the difference between the two Judges. We had only to have them experience our maps through a scoring method as being 'breathtakingly' better or best. With all six contestants designing with that in mind, it must have made the judging difficult to say the least. I am satisfied with the results and am looking forward to another contest where I promise to make their job easier. ;)

Yes, the spacious or "less is more" as Thunder put it was the method of my madness. That feature was intended for the most part as I attempted to realize Japanese design techniques into an AoK design. I also design scenarios from a historical standpoint, therefore I tend to go for a realistic representation, and so I try to include time, distance, geography, and historical aspects. The dug out dirt roads and the ornamental trees are all common to seventeenth century Japan. Himeji, is a classic Japanese Castle Town with the outstanding feature being that there are no surrounding walls, and the remarkable defenses they devised instead. The choice to use the 'Seafoam' from my Tsuniversity Article, was also a risk, as ANZ's Shoreless Water does not allow for blending with the other waters. So that added to a more stark appearance. All of that and in the end I ran out of time.

For designers who are looking to use ANZ's shoreless to make 'waves', which by the way I copied out of your CheezyMonkeyO eye candy template, there is a small new feature in the design, as I was able to introduce Gaia shorefish into 'Shoreless Water.'
Tsunami Studios

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