This is a beta of a future Lord of the Rings scenario, but in its current state it bears no similarity whatsoever to the book. Playability: You have one unit, and your enemy has one unit. The enemy unit walks through a gate and you kill it. Then you win. Not very playable, I have no idea how anyone could consider this fun to do. My Suggestions: This beta is way too far from completion to release, killing one unit does not make a fun scenario. Balance: You have an Elite Samurai and your enemy has an Elite Beserk. The Samurai has more HP and attack, so there is no way you can possibly lose this scenario unless you set your Samurai to "no attack stance" or delete it. My Suggestions: If you're going to make a one unit vs one unit scenario, at least make them units with similar HP and attack. Creativity: One unit killing another is not the slightest bit creative. The only triggers are "Display Instructions" and "Declare Victory." My Suggestions: You could at least make spectators watching the battle, or something like that. Map Design: The map is an all grass 1 map with nothing on it except a gate and a square of cliffs. Obviously no effort was put into it at all. My Suggestions: If you don't want to make your own map you can always generate a random one. Story/Instructions: There were none. There were no instructions, although they really weren't needed, you won before you had a chance to wonder what to do. Same goes for the story. My Suggestions: Include a small story about who's dueling who and why. In Conclusion: Don't release betas of your first three minutes of work. I don't want to discourage you from finishing your campaign, but this definately should not have been posted on the Internet. No effort was put into this, and it shows. Please wait until your campaign is almost complete to post a beta or demo.