This scenario... sucked. There was neither any creativity in the map, game play, or story, but the units diversified aren't even diversified. Ony champions is boring. There is no strategic value in this scenario, and I half-expected the trigger signaling the win/lose when the leaders are killed to be missing. The only sense of strategy is to use a small force to sneak behind the main army, but this is so basic and expected as a tactic, that it doesn't deserve any points. The small part of the map that WAS used wasn't even decorated. A few gaia objects would have done just fine.