Playability: Not so good. The instructions where hard to understand and I start to wonder why petards are pointlessly popping up out of the ground and then exploding.
Could someone explain to me what that has to do with Robin Hood?
Balance: O.K. Between constant killing and collecting non-existent gold, you spend your time running up and down hills and past messily-placed palisades throughout the map.
Creativity: Bad. Not once did I see him (or her) use any road apart from the plain, clean road or use anything apart from grass 1. The two villages (right next to one another) are called village#1 and village#2. It doesn't take much imagination to think up a name for a village, or use grass 2 or 3 in various places, perhaps some plants here and there, or a few pieces of eyecandy to make it look a bit more interesting.
Map Design: O.K. While I mentioned in the creativity section that this was not very good, he has gone to the trouble of decorating parts of the map that you never see. I'm not quite sure why, but I thought he deserved a bit of credit for that. I also found some sheep in the corner of the map, positioned in a perfect sqaure formation. this looks stupid and un-natural.
Story / instructions: Bad. The story was probably only about Robin Hood because he randomly picked that hero out of a hat. The instructions are displayed in some cryptic language that I could not understand a word of. Take more time on your instructions and plan your story beforehand.
I hope this review has not caused any offence, but perhaps you should try a bit harder next time. Take these comments only as constructive critiscism and perhaps you could create Robin Hoods Journey v.2, sometime?