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Downloads Home » Best Files » A Man Alone

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A Man Alone

Author File Description
James Thomas
File Details
Version: Age of Kings 1.0
Style: Role Playing Only


Your name is Charles Martel. You and a group of soldiers were sent from England to the Arabian coast on a secret mission. However, but a few miles away from your destination your ship is attacked by a horde of Saracen renegades who feared another crusade. Fortunately your small ship somehow outruns the Saracen war machines, but your vessel is dreadfully damaged and about to sink. The place you were originally going to land therefore, is no longer an option.

You are forced to land about a mile away from your original destination. As the ship hits land, it collapses in to the Arabian waters, taking with it all your soldiers. As you crawl ashore you try to get your bearings, so you can somehow find Richard the Lionhearted, who is going to give you your secret mission directives.

All you have is a sword, and some food and gold you had with you. The land around you is a friendly place. However, with only a little gold and food, and the possibility that Richard will ask you to battle, means that you must find ways to make money to buy troops.
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Xavi Classic RPG scenario where you go around searching for things, talking with people and killing bad people. If you are a fan of RPG games you must download it.
It´s his first RPG scenario and he did a good job.I spend a good time playing it.
There are a couple of original things that i never saw before. My rewiew is 4/5.
ECid James! Good job! My computer is fixed and now that I have played `it, it totally rules! Next time let me know!


El Cid
Panther_GR Congrats!!! It's a very nice no boring RPG. I've spent 5-6 hours and many saves to finished it. I've never found though the "Key to the gate"...
cavfancier A fun and well-layed out RPG! The desert background was very well mapped, and there were times I did not know where I was going, which I guess is what being in the desert is really like. I loved the upping of armour/attack in some of the larger battles, and the looting body for gold thing. In terms of balance, I would like to have known of the unique scenario attributes, such as the armour/attack bonus and the gold for killing, at the start of the game. Also, as the gameplay is quite long, I might suggest being able to talk to people more than once in the scenario. That way, you won't forget anything before you get shut out of the city ;). All in all, great work, and keep making RPGs!
James Thomas
File Author
Armour upgrades in battles? Looting body for gold? No looping text dialogue?!? You commenting on the right Campaign?
Red Monk Just finished playing and thought I would comment. Very interesting campaign and alot of fun!

I too couldn't find the key to the gate :P

Red Monk
Sam Bannister What can I say??? i just finished the campaign about 5 minutes ago and im still awestruck! Never before have i seen such original ideas, like the horserace, the dodgy monk, and the town slut. This guy needs to be greatly comended. Plenty of eye-candy, and no "lazy random tree placement" just compliment the fabulous gameplay and story line. Its driving me nuts as to where this blasted key is though :)
I cant wait for a sequel.
If anyone knows of any other campaigns or scenarios by this guy, could you please email me? thanks.
Sid WOW!!! This is the best i have downloaaded yet. It is a must download campaign. The whole sequence captivates you. PLEASE NOTE : I HAVE FOUND THE KEY TO THE GATE. If you wanna know where it is mail me at
Official Reviewer
Map Design5.0
I thoroughly enjoyed this scenario, especially the Map design, the creativity that James shows us and the Story/Instructions were very good.

My overall score on this is a 4.6, because as I go into more detail you will understand what marked this scenario down. I think that RPG's are delightful and very fun for the ones of us who enjoy them. Not everyone is into a RPG, but I happen to love them. Now for my review on this particular scenario. I must say Very well done James.

Playability, the playability at the first is one of the thing's that marked this scenario down. I do not mind a FF but I don't like to have to keep getting healed by someone else's monk. I found this a bit tedious, as I have to keep the main person alive and to do so you kill off some, then run back to a monk and get healed, other than that this I found it very enjoyable to play and to do the tasks put in front of me.

The Balance is a bit off as I have said by the first part, after that it seems to flow very smoothly. I just wish it was as smooth from beginning to end. I liked how once you do what you are suppose to it goes very well from one part to the next. On the whole though, it flows very well with just the beginning being a wee bit off, other than that this is worth the d/l.

Creativity, well here the author shows a very well thought out idea from beginning to end. James really put his all into the creative side and it shows, as you will see once you download this campaign. I would not have given this a 5 if it didn't warrant it, but everyone will like it just like it is. I like being able to go from a FF to a huge force to be reckoned with, and that is what you will get in this campaign.

The Map Design is just terrific.I happen to love maps that are well spread out and not all clustered together and James did this quite well. I have several favorites on this map, but I do not want to give away the awesome design without people downloading this cpn first. I will tell you that you will not be disappointed in it in any way, shape or form. Every town is well thought out and placed, so that this map is all covered not just parts of it. I also loved the fact that cheater's will not like this map at all. The author made great use of eye candy and the cities are laid out quite nicely. I gave this a 5 in Map design because it just lovely to look at and to go from city to city.

Story/Instuctions, well James delivered all you need to know in this area. It is one where as you go along you will see just what you need to know, not more nor less. I thought that he was very wise the way he tells you when you need it, not before time. All the instructions and hints are very clear and precise, no cluttering the issues. The story is just great and you know exactly what you need to know every step of the way and at the end it all makes sense. I can't say just how enjoyable the story was, as well as the very well laid out Instructions.

James thanks for a very nice piece of work, that everyone should enjoy, one way or another. I think that overall James delivered a very nice, detailed piece of work that deserves to be in The Best of AOK. Thanks for a welcome change of the plain hero and making him something worth playing.
hsala It is a good scenario but you have to spend some considerable time in the creation of new units that goes from one town to another in order to upgrade them, etc.

The thing that I liked at most was the horse race. Man! That thing really rocks!

Another important aspect of the game (this is for the author feedback) is that you need to place one unit on each town in order to produce more units quickly. If you don't have any unit on the town in order to produce an infantry unit (for example) it is impossible to just select the barracks and have it ready because of the fog. You can go to the market and change food for gold and viceversa but you can not produce units without having one of your units near the building. You know what I mean?

Well, the scnerario is OK and don't try to cheat with "Marco Polo".
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Map Design5.0
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