Age of Kings Heaven 139
Welcome
Downloads Home
Best Files
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
Single Player Scenarios
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files
Recent Updates

Downloads Home » Single Player Scenarios » Stop the invaders!

Download File Post Review Post Comment

Stop the invaders!

Author File Description
Hail and Kill
File Details
Version: Age of Kings
Style: Fixed Force
The invaders are coming to crush the city! But now it\'s the only chance to stop them! Terence (you) I am not feeling very well so I will not come with you, you will have to go alone! I will give you a small army and two of my friends but it will not bring you to victory! You must explor the world and find friends!
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
PaulC2001 Stop the invaders is a scenario where you have to destroy an enemy army, because they pose a threat to your city.

Playability- O.K. It's not really that fun, but it wasn't boring. There's not much to say about this field.

Balance- Not so good. There are no enemies around until you attack their base. You can collect large amounts of soldiers in various places, making the last base a push-over.

Creativity- O.K. There isn't really a plot, apart from the instructions telling you to kill the enemy's leader. The map design isn't great either, but certain things like finding the forgotten city, and gathering allies show a creative flare.

Map design- O.K. It hasn't really got a "Better than random" look about it, but I don't think it was made using a random map. There were certain things prventing it from getting a 3, like three identical trees standing in a straight line, palm forest trees on top of snow terrain, and patches of desert in the middle of grassland. Also, terrain wasn't blended at all.

Story / Instructions- Not so good. No proper use of objectives. Hardly any script was spelled correctly. He/She used the "Send chat" trigger rather than the "Display instrutions" trigger, so that the dialogue disappeared way too quickly.

This is quite an interesting scenario, but needs improvement in many fields.
laz123 It was a nice little game, but would be improved by making the enemy attack earlier and by having a few stages of advancement.

Post Review Post Comment

HGDL v0.8.0

Login
Forum Username:


Password:




Create a new account
Forgot password?
Statistics
Downloads:957
Favorites: [Who?]0
Size:23.70 KB
Added:05/07/03