This scenario was started a few days ago and i have been trying to get an idea of what people think of it so far.
The main idea is that you are a citizen who lives in a vast unexplored world of people to talk to and jobs to do. Although i havn\'t yet focussed much energy on these tasks and triggers, I have created about half the map, and included some very nice \'eye-candy\' I basically just want comments/questions/advice from anyone who downloads this.
i just couldn't find a relic by the lake, although it seems to be there when i am just in the editor. is it an extra object maybe, civrelic or something, because somethings disappear in the game. the eye candy is cool tough, but suggestion: the skaters should not walk over the ice, but float. if you don't know how to do it, tell me, i'll tell you how. if you do, make em float over the ice, so they'll look cooler.
much work needed, but definetely a scenario climbing to the top.
Charlie File Author
Posted on 05/31/03 @ 12:00 AM
Yea, I was having some problems with controlling computer player units, I think a monk might have walked off with the relic. I have been using the 'freeze' AI but i think i will switch to 'Immobile Units Ai Gold' because i've seen it used a lot more. I found out how to do the floating skaters, and i'll work on that also.
Posted on 06/01/03 @ 12:00 AM
try tasking monk on the same place by looping trigger if that doen't effects further objectives