Pokémon catch mode: Well done, the trainer can catch the Pokémon outside the city! I think the difficulty is easy because you can catch and get more Pokémon from the people. Badge mode: This idea is good! If you collect 8 badges, you can go to join the Pokémon league! Gym: You can get the badge from this place, the gym's design is great! Pokémon centre: Good idea! City: The city's design is too boring improve it! The kinds of the Pokémon: Many kinds of the Pokémon! List (Scout): Well done!
[Edited on 04/03/09 @ 07:09 PM]
Posted on 07/24/03 @ 12:00 AM
=== BEST CRITIQUE EVER ===
=== & Serik of Waters ===
This scenario is about how to gather pokemons, and crash
the enemies. But who are the pokemons? - well, they are just
knights, pikemen, and archers.
A new idea on how to expand the AOK beyond the usual frames of perception is cool, and I enjoed playing this scenario.
It seems that the author loves pokemons, and knows them really well. The map was designed with creativity of the high level, the playability is good, but there is one BUG which makes the balance drops to low level.
Here it is. I discover only one BUG in this scenario: The human player (#1) can change his/her stance toward the magenta player to "neutral" in in this way gather a lot of monks from the
magenta player. To do so, bring your "black monk" (trainer)
inside the enclosure guarded by Nurse Joy. All her monk will become "blue". Change the stance to "neutral", and destroy one section of the wall. Get monks out of the enclosure. Then get out your "black monk" too. All monks you ordered to leave the enclosure will remian "blue", i.e. of your color.
I had gathered 35 monks from Nurse Joy, after that winning the game was easy.
So, I think the author should exclude the possibility for the human player to change the stance toward the "magenta player" to "neutral" or "enemy".
All other things worked, I think, in the way they were intended to work.
Posted on 07/31/03 @ 12:00 AM
i've played the game over five times and it is still fun
Posted on 09/23/03 @ 12:00 AM
Isn't it too hard?My pokemon(Torchic) died quickly.
Posted on 10/11/03 @ 12:00 AM
It's totally Awsome! i reccomend all Pokefans and even Poke Haters should download this. But, um, I have a confession. I switched lock teams off and took all Torchic, Treeko and Mudkip. I also got both Groundon and that other one using the same Technieque. Two other things: Remember u cant convert heroes and the last thing... Can u make a Aladin thing? I tried but this com is shite and I couldnt do Agrabah with it with the triggers.
Posted on 01/14/07 @ 06:56 AM
Very fun map, Excellent for poke-lovers and fun otherwise still. AWESOME idea for the monks to convert pokemon. Makes the game heaps of fun!
Some people complain that it is to hard. personally I think its rather easy. You can catch as many pokemon as you want and keep fighting with them. Also when trained they are very strong. There are also problems such as stealing pokemon and monks.
A highly creative map about pokemon. Excellent Idea and hundreds of triggers and good ideas to back it all up. ~AWESOME~
Map Design: 4
Excellent map design for a map that was based on triggers and playability but still not the best ever. I think the map design is very good still though!
Excellent instructions with a whole pokedex to show all the evoulutions and units. Not much story but its based on the Pokemon Sapphire story so its known from that.
Very good map worth downloading! DOWNLOAD NOW!
Posted on 06/21/07 @ 11:27 AM
it sounds very interesting so i think ill try it
Posted on 04/22/09 @ 05:07 PM
this game sucks i lost at the league because they converted 3 of my pokemon