You play as an adventurer who must make his way through the dungeon, avoiding traps, solving puzzles, fighting monsters and gaining experience levels (which increases your max HP and Attack) until you find and defeat Doom (the boss) at the end.
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I have an annoucements to make. I have just wasted (heh not wasted, but used up [the scenario is very long]) a whopping THREE HOURS of my day today playing this scenario. Yep, I played start to finish. Wanna know why? 'Cause I was in the mood for Diablo II, but I didn't have enough money... and this was the closest thing to it! Haha anyway, I'm too brain fried to write a long review, I'll just give you a basic summary.
The scenario started out pretty fun. But it got SO boring after three hours. Sorry. The Balance wasn't bad. The monsters got harder as you leveled up and got further into the scenario. The creativity would have been a 5, but after a while the scenario was just the same thing over and over: fight, run. The Map Design was nothin' special. Just dirt and walls, and occasionally some eye candy (that brought the score up to a 2). The story didn't exist... there was no story. But there were instructions telling you what to do.
Overall, if you have no life and are really bored, give this scenario a shot. Especially Diablo fans. Hopefully this will inspire map makers to make a Diablo scenario :-)
Posted on 09/30/00 @ 12:00 AM
Can you submit a scenario version of this?plz do it cause i wanna see how you made thos cool campaign
Kalrick File Author
Posted on 10/01/00 @ 12:00 AM
If you want to see the scenario e-mail me at firstname.lastname@example.org