Age of Kings Heaven 139
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Downloads Home » Single Player Scenarios » A Knight's Tale Part Ib

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A Knight's Tale Part Ib

Author File Description
Medieval Warfare
File Details
Version: The Conquerors
Style: Role Playing Only
Part III is undergoing construction. Part II is done. This is just a taste of my campaign for A Knight's Tale. And no it isn't based on the movie, it's just a coincidence that my thinking was the name of a movie. Here's the barebones.

The Hunimako clan has been terrorizing millions of innocent men and women in the past decade, but no-one did anything about it. Until you came along with your friend, Robin. After making several alliances with the locals you decide to teach the Hunimakos a lesson in manners and how to kill with style.
AuthorReviews   ( All | Comments Only | Reviews Only )
SonicShadow
Rating
2.8
Breakdown
Playability3.0
Balance3.0
Creativity4.0
Map Design2.0
Story/Instructions2.0
*sigh* Well, here it goes!

This is a story scenario about two heros named Robin and Guy.They are to help keep the land safe, and in order, as well as drive out barbarians before their king shall arrive.

Balance

For the most part, Warfare didn't really excell at this part because half of the time I had no clue where I was going to next, and then it seems a misplaced trigger zoomed me off, really confusing me.Robin and Guy are much too strong, and they have pretty much one-hit kills....

For this, I rate it a 3.

Creativity

I have to say, Medival Warfare seems to have an idea, a pretty good idea, but he needs t touch up a few things, such as trigger order, or in value the triggers themselves! But truly, I think with those clean-ps, he could modify this game in to a true masterpiece.It'd take some training, but he seems to show some talent.

For this, I rate a 4.

Map design

I am very sorry Warfare, but there was no eye - candy whatsoever from what I saw. I admit, sometimes I like to use marco polo to look around, but I realized that all I saw were walls, buildings, units,some forest, and a blank green map.

For this....I rate a 2...

Playability

As I said earlier, the idea is wonderful, but the triggers really bucked this up.I have to admit I didn't truly enjoy this scenario as much as I'd hoped...

For this, I rate a 3.

Story/Instructions

Awwwww, the game and this didn't mix.No new objectives came up, and I only explored looking for it, but hey, it covers what ya need to do.

For this, I rate a 2.

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HGDL v0.8.0

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Rating
2.8
Breakdown
Playability3.0
Balance3.0
Creativity4.0
Map Design2.0
Story/Instructions2.0
Statistics
Downloads:959
Favorites: [Who?]0
Size:175.26 KB
Added:12/10/03
Updated:01/09/04