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Downloads Home » Single Player Scenarios » LotR Return of The King

LotR Return of The King

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Author File Description
MCG_3dMarDiv
File Details
Version: The Conquerors
Welcome to the Return of the King.... watch the battle unfold in the Fields of Pelennor as Denethor sends his son Faramir unto his demise. Watch as the Riders of Rohan overcome the Orcish Hordes and then lead your army of fallen knights into battle with Aragon, Legolas and Gimli. Lead them to Mount Doom and the Black Gates for victory to be final.
AuthorReviews   ( All | Comments Only | Reviews Only )
Cataphract887
Official Reviewer
Rating
1.8
Breakdown
Playability1.0
Balance3.0
Creativity2.0
Map Design1.0
Story/Instructions2.0
LotR Return of The King is a retelling of parts of the movie\book of the same name.

Playability 1

It could have gotten a higher score if only it was faster paced, but the player must spend ages corralling his forces and traversing a big ole map for no reason. Attacking the enemy base is pathfinding hell, dont even try using HD edition to play this one out.

There is quite a bit of lag later on. Infact my quad core cpu+gtx 1060 6gb was reduced to single digit frame rates at times.

Balance 3

I would suggest changing the players civ to turks, korean or maybe persians if you actually try playing this one out. The enemy forces, although not being upgraded much, are huge with a variety of unit types and plenty of siege onagers, castles, etc. Despite the player starting with huge resources and a strong army, its rough to take their fortress. Ultimately it isnt much fun though, as you sit with your massed longbows killing off the enemy army one chunk at a time as it comes out to counterattack.

Creativity 2

Its well differentiated from a random map, but in the end its just a movie\book cutscene the player has to play out, and not much as been done to make it fun.

Map Design 1

Its a nearly completely blank map, the only terrain that exists is to place boundaries for the gameplay to resolve itself within.

The author managed to include the classic scenario design sin, the diagonally broken cliff. Argh!

Story\Objectives 2

Its enough to avoid a minimum rating, telling you sufficient info to know what to do and all, but entirely relies on the source materiel to be known to the player.

Final thoughts: If the action was sped up greatly, it could have atleast been an enjoyable storm-the-castle-attack but you have to spend quite some time to get into the action.

[Edited on 02/25/17 @ 04:24 PM]


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Rating
1.8
Breakdown
Playability1.0
Balance3.0
Creativity2.0
Map Design1.0
Story/Instructions2.0
Statistics
Downloads:2,484
Favorites: [Who?]0
Size:546.43 KB
Added:12/23/03