its a lot like helm's deep you get walls and you hold out your fortress
use the pyro bot ai to make them more aggresive im almost done with a multiplayer one it should be out before thanksgiving i hope it isnt too laggy it wasnt for me
if you dont no how to install put the pyro bot per and ai in ai folder and the scn file goes in scenarios dont put comments here send me an email BraelinBo@gmail.com
Another one with ridiculously large numbers of units. Sorry to tell you that I've just played one with three times as many as yours so you need to get busy and plonk another 1000 down in the editor. Why oh why? There wasn't even any map design in this one. I don't want to be mean but it takes more than this to make an enjoyable scenario -a plot perhaps (now there's a radical idea), more interesting things to do, some balance, a bit of map design. Also, lose about 200 units, this lags and the AI makes units do strange things.
Posted on 12/20/04 @ 12:00 AM
Not that great a map. It locked up after 2 minutes because my PC can only handle about 200 units. This one has about 1400 units IIRC. It would have been a fun killfest if it had worked.