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Downloads Home » Single Player Scenarios » Clash Of The Titans

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Clash Of The Titans

Author File Description
File Details
Version: Age of Kings
Style: Fixed Force
This is a large scale You vs. Computer game designed for many, many hours. Starting forces are large and well laid out. Feel free to adjust anything you like. Please respond with any advice as this is my first submission.
Hope you enjoy playing as much as I did building it.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Stephen Richards
Official Reviewer
I think you probably enjoyed "building" this more than I did playing it. The map is not bad but I can only assume you did this in order to set a record for the most units in a scenario. It is truly mind-boggling. As well as 500 paladins, you have villagers, as if 99999 food is not enough, and enough relics to keep the whole of the Vatican busy for several years. But the question is why...? Is it a macho size thing?
jhale14 2-24 hours Time large and 1500 FUN FUN
JuBuOrangie this has to be the worst scenario ive played absulotly no thought probally went in it and there is no triggers. the enemy is so easy to defeat and the toweres dont attack the your wolfs the only thing that deserves a 2 is map design I like the idea of 2 huge empires clashing but the enemy has no men and they keep on asking for resources. there is no creativity either it looks like you just put some guys and buildings on the map and you were takes way too long too I played for 4 minutes and I knew that I was going to beat the comp. here are some suggestions to make your scenarios better.
1:make triggers
2:make you and the enemy have at least almost equal in men and building.
3:dont have very many wolfs.
4:there was no pint for the tranport ships becasuse they couldnt land on enemy shores.
5:this is just a little flaw but I couldeve given the comp 200 gold and food and wood and he wouldve joined up with me.
6:wayyyyyyy too many men.even if it is two might empires clashing.
7:you shouldve only had a few heroes like for generals and changed their names with triggers to like general Augustus or whatever.
8:you shoulnt have way too much buildings.
9:nobody wants to play a scenario for hours on end swepping up the enemy who barly sends any men at all.
you really obviously need to change your work.
bulrush69 Not bad. Fairly creative map. But you don't need the fishing boats since there are no fish near them, bridges block all boat movement. Also, boats behind bridges were useless too since they could not move to the scene of battles.

The enemy only sent occasional sorties, and nothing really huge either. But the map was kind of fun anyway.

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