Age of Kings Heaven 139
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Downloads Home » Projects » All Civs Wars

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All Civs Wars

Author File Description
Jaredcoad
File Details
Version: The Conquerors
Style: Mix
This is my first map so bear with me its not finished if anyone can finish the idea i got goin much apprectiated
Its about all civs alliein whith each other and there is 8 players involed so if u can finish it and post it as ur own work then send it to me cool.
AuthorReviews   ( All | Comments Only | Reviews Only )
Tanneur99
Official Reviewer
Rating
1.0
Breakdown
Playability1.0
Balance1.0
Creativity1.0
Map Design1.0
Story/Instructions1.0
All Civs Wars is a FF, you play the Aztec side.

PLAYABILITY: Good things first, two of your allies give up at the games start, except fortified walls they have no units or buildings and as a result the scenario plays as a 2v4. Even with the bug, the player outnumbers the enemy, the scenario has no game play, and it is no fun at all. 1

BALANCE: The scenario is unbalanced, player one starts with 326 military units, a base with fortified walls, eight canon towers, eight watch towers and a second defence line of 9 castles, your surviving ally has about the same starting position. These forces confront four allied players with 72 military units, no base. 1

CREATIVITY: The author started some map design inside the base of player 1 and renamed a unit with increased HP but that does not qualify for creativity two yet. 1+

MAP DESIGN: The map is a classical 1.0, flat editor green grass with square walls and woodland inside the fortified walls. In addition, some broken road terrain and water in the player's base. 1

STORY/INSTRUCTIONS: There are no messages, a blank pregame instruction screen, no objectives and no story. The scenario comes with a misleading title, original AoK has 13 and the conquerors expansion 18 civilisations, you would need three scenarios to show what the title promises. 1

OVERALL: Scenarios of this quality are a waste of time.

SUGGESTIONS: Play some higher rated scenarios, make your scenario challenging so the player can lose, try a story, give an objective and put more time and effort into your design. Do not give up; your second scenario Fort Briton improved already.

OBSERVATION: I am aware that this scenario will get an above average number of downloads, simply because people are interested in what qualifies for an overall one. I thought about rating map design with two for the broken road or creativity for renaming a unit just to avoid an overall one, but both categories even though I have seen worse are far from a 2.0 rating. On the other hand, balance and playability are as bad as it possibly can get.

IN CLOSING: The above is not a recommendation to download.

[Edited on 05/22/09 @ 07:53 AM]


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Rating
1.0
Breakdown
Playability1.0
Balance1.0
Creativity1.0
Map Design1.0
Story/Instructions1.0
Statistics
Downloads:379
Favorites: [Who?]0
Size:16.96 KB
Added:12/08/04