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Downloads Home » Single Player Scenarios » Mooshu, The Last Samurai

Mooshu, The Last Samurai

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Author File Description
Shrek
File Details
Version: The Conquerors
Style: Mix
This is not based on the movie.
It is an original storyline made by me.
It is my 1st scenario (ever, not just 1st uploaded) so please go easy on me.

I would like to thank whoever made the bovivant AI and whoever made the MDE_AI_Land_Defensive_V_1.0.2.per AI.

Storyline
------------
You are Mooshu, you live in a peaceful town until the evil Huns send an army and destroy the town. You escape. You are The Last Samurai.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Gwame Hey Medieval Warfare.
I read your review.
There is a storyline, read the history.

--Gwame
Shrek
File Author
Thank you medieval warfare.

i would like to agree with Gwame. There is a story line just read the history.But thanks any way.
Please re-review my scenario taking into account the storyline. Don't feel pressured though.it doesn't really matter.

--Shrek
Medieval Warfare
Rating
3.6
Breakdown
Playability4.0
Balance3.0
Creativity3.0
Map Design4.0
Story/Instructions4.0
Hallo again! This is the local Medieval Warfare reviewing an interesting fictional campaign about the Japanese struggle.
__________________________________________________________

Playability
Very fun. Great mix of B&D and a bit of RPG. There were no lag problems. Objectives were a bit slow, but came up to guide the player along. However, two confusing spots came up. First, when I went to help the green allies, the enemy did not attack my units! This is like getting free kills. Also, don't use gaia for the optional quest. It doesn't show as a player on the screen. 4

Balance
Hmm, this is where the author may want to include difficulty levels. For me, I beat it on hard, moderate, and easy, but that's just the machine settings. I suggest a level dynamics system where either the players units are reduced, enemy units strengthened, or more enemies to fight. Otherwise, it was a fun, little scenario to play when bored. Another suggestions is to use the samuari figure more often for it is Japanese. 3

Creativity
The genre of the scenario was a been outdated, with no sudden twists to keep the player on his or her toes. Very simple: escape and then execute your revenge on the enemy. It's like a cliche of those past scenarios. Good starting positions, but I felt it was a bit too much. 3

Map Design
Random map plus some detailed terrain mixing and town building. 4

Story/Instructions
There was no grammar errors and a mini-tale involved. My suggestion is to boost the story and place it in the "Hints" section so all can see it. 4
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Final Thoughts:
Great start to a workable best!
Improvements:
1) Level Dynamics
2) More Decorative Map
3) Double check the triggers so you don't get free kills
4) Make the grey town an actual player

-Medieval Warfare
Gwame Quite good eh?
Getting a 3.6 on the 1st scenario you've ever made.
laz123 Nice little game. Thanks. It could have been more challenging though.

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HGDL v0.7.1

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Rating
3.6
Breakdown
Playability4.0
Balance3.0
Creativity3.0
Map Design4.0
Story/Instructions4.0
Statistics
Downloads:883
Favorites: [Who?]0
Size:80.18 KB
Added:12/09/04