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Downloads Home » Campaigns » Tamerlane, Prince of Destruction - TC Edition

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Tamerlane, Prince of Destruction - TC Edition

Author File Description
Mark Stoker
File Details
Version: The Conquerors 1.0c
Style: Mix
Number of scenarios: 7
This version of "Tamerlane, Prince of Destruction" requires the Conquerors expansion pack. If you do not own the expansion pack, please download the standard AoK version.

"Tamerlane moved like a whirlwind through Asia, commanding both fear and awe throughout the world. Rising to power in 1369 on the ruins of the Mongol Empire, his great armies criss-crossed Asia from Delhi to Moscow, conquering and re-conquering, razing some cities, sparing others. His activity was relentless and unending. His fame spread quickly to Europe, where he remained for centuries a figure of romance and horror."

"Tamerlane, Prince of Destruction" is a seven-scenario campaign about Tamerlane, the last of the great nomad conquerors. In this campaign you must lead Tamerlane as he rises from the chief of a small Mongol tribe to the conqueror of the Middle East.

FEATURES:
- Six playable scenarios
- One cut-scene scenario
- Seven soundtracks
- Fun yet historically accurate gameplay
- Battle scenes that don't lag
- Supports all difficulty levels
- Game style is a combination of role-playing, fixed-force, and build-and-destroy.

This campaign also includes an 8.3Mb Music Pack (This is the same music pack that is used in the AoK version of this campaign. If you have already downloaded it, you do not need to download it again). It is not required, but please download it if you have a fast connection. This campaign includes music from the following albums:

"Baby One More Time" by Britney Spears
"BraveHeart" soundtrack
"Caravan" by Kronos Quartet
"The Edge" by Gnomusy
"Gladiator" soundtrack
"Music of the Crusades" by The Early Music Consort of London

This music is for sampling use only. Please do not copy it or circulate it among your friends. If you really like the music, go out and buy the CDs. All of these CDs are great, except maybe one of them ;-)

CREDITS:

Campaign Designer: Mark Stoker (member of SCN Punk Team)

Playtesters (AoK version): Bob Michaels, Crusader14, EUIX, Freedumb, Gray Wolf, The Great Alexander, Manowar, Strider, and Transcora

Playtesters (TC version): AKM_3, Cat, GR8guy, RoyalLord, and The Red Chimp

Additional Credits:
- Beatrice Forbes Manz: Author of "The Rise and Rule of Tamerlane" (used to research the history for this campaign).
- The Downward Spiral: For letting me use some music and sounds from "The Nexus" campaign.
- The Rasher: "Map Tricks" scenario.
- Steve Ryan: For letting me use some sounds from the "Legend" campaign.
- Strider: For helping me find some great music.
- Sybex: Official Scenario Design Toolkit.

Mark Stoker - SCN Punk Team


For more of the author's work click Here and Here
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Ihsan Erkoc IT`S THE BEST CAMPAIGN OF AOK and TC!!! It is much better than the game and it is like playing a different game! While watching the first scenario, I feeled as if I was watching a film! The instruction maps are also good.

I have spotted some mistakes. The first one is that Balkh is a Mongol city and the buildings are in Chinese style. The cities in Central Asia were ruled by the Mongol rulers at that time but most of the rulers converted to Islam. Also, the architecture style of Central Asians cities looked much like those in the Middle East. The Persian civ. is much more suitable for Balkh (because they were inhabited by Persian-influenced Turks. For example, in the Genghis Khan campaign in AoK, the Khrozem Empire is shown as a Persian Empire. In reality, Khrozem was a region in Transoxiana where Turkic people lived. The empire founded by Atsiz [the Seljuk governor of that region] was called as the Khorezm Empire just because of it`s place of foundation). The second mistake is that you have put some unnecessary forests and rivers in your maps. Central Asia looked much like a wilderness and it was covered with steppes and deserts. Water was scarce and the land was not much suitable for farming. y comment is a bit long but as I have said before, those little mistakes are not much important and THIS CAMPAIGN IS THE BEST!!!
gelman05 THIS IS SO UNBELIVEABLY GREAT. THE WHOLE THING WAS WORTH THE DOWNLOAD. OUT OF 5 STARS I GIVE IT 5,000,000,000!! I HAVE TOLD EVERYONE ABOUT IT!!! also if you want to visit my music site go here
Wildom It was definitely a great campaign.

For those that are praising this campaign though, I think you should try "The Mercenary", it's a hell lot better in my opinion. Too bad it got only 4.3 just because of one screwed-up review.
The Conquistador Please don't insult my reviews.
simfish88 Nice campaign! Not too hard nor too easy. In fact, I could relly only find one bug and all non-official scenarios contain that bug. It's when the buildings are placed next to the wall and the enemy units attack from across the wall. The official campaigns have wall spacing so that enemy units won't attack from across the wall. I strongly recommend this camapgin, even if you have already tried the AoK version and just got TC! I strongly recommend the music, even if you're not a music fan since it adds a lot of variety. Unfortunately, it's the same music per campaign so it did get a little boring.
Ricky the Great !!!!! EXCELLENT CAMPAIGN !!!!!
This is the best campaign i've ever played!!!
There are funny items in the campaign like in the 4th scenario. I would put a background music from Britny Spears if i knew how to do it (LOL)
I've enjoyed playing the campaign and i'm not wonderd it has a 5 for rating.

Keep up the good work guys!!!
ErnestOConnell
Rating
5.0
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Excellent Excellent Excellent. It took me months to get past the first playable scenario with those endless waves of cavalry archers, and by the time I had gotten past it I had killed around 1227 enemy units! That's how long it took! But persistence is the key, and anyway I like really tough campaigns. I also liked the map design a lot - it's just so really really detailed and everything seems to be in the right place, e.g. the second playable scenario "Lord of the Horizon" had a map that looked really like the Black sea coast. I like that.

Another thing I like about this campaign is the excellent sense of humour, like the Britney Spears music while your a prisoner of the emir. The story-style sequences which form a part of many of the scenarios is great too, really giving a sense of 'being there' during events tat are portrayed with great accuracy from a historical viewpoint. I also admire the lack of linearity in the game, with different options being available to you, e.g. in the scenario "Lord of the Horizon", you can either set up base in the ruined city or in the Georgian village. And if you choose the latter they give you resources, but you then don't benefit from the castle in the ruined city ( I can't quite remember what it's called - Tabriz I think ).

To sum up anyway - Rock Hard, varied , detailed , and funny. I love it!
Mark Stoker
File Author
NOTE: The Music Pack for this campaign has been moved. You can now download the Music Pack Here.
Woad Creator Well done! I give this 4.98 out of 5.0. I really enjoyed playing this campaign and I am hoping to play future ones...
Scorcher Tamerlane,Prince of Destruction was a excellent multilevel campaign.I played the campaign on moderate and enjoyed every aspect of the game.I don't think i can say much more than has already been posted,but i did want to score the campaign as to give other players a strong recommendation to download this campaign.
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Rating
5.0
Breakdown
Playability5.0
Balance4.8
Creativity5.0
Map Design5.0
Story/Instructions5.0
Statistics
Downloads:47,092
Favorites: [Who?]27
Size:2.41 MB
Added:10/20/00