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Author |
File Description |
CerberusXXL |
Posted on 10/24/00 @ 12:00 AM (updated 08/02/01)
File Details |
Version: |
The Conquerors 1.0c |
Style: |
Role Playing Only |
The Last Samurai
This is a fictional scenario about a samurai called Nobunaga. The story takes place in feudal Japan where misery and chaos prevail.
V110 Features:
-Over 346 triggers.
-The story is a mixed of several of my favorite video games, Japanese animations, and Samurai movies.
-Talk to everyone you meet by selecting unit(s).
-Main characters (units with name) will have new comments/information as you progress through the game.
-4 Cities, 3 towns, 2 villages, and more.
-The game has plenty of secret scenes and dialogue, which help understand the story better.
-Features Xpension advantages.
-RPG elements such as gaining experience after every battle and more.
-Lightning Samurai Action.
Finally, I would like to thank all the playtesters because they have contributed a lot on improving and optimizing this game into what you see today.
Good luck and most importantly have fun!!!
The story continues in The Last Samurai II/The Last Samurai III Demo |
Pages: « First « 1 2 3 4 5 [6] 7 » Last » | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Lightningknife |
Posted on 07/25/01 @ 12:00 AM
The Last Samurai is absolutely stunning, and this is one campaign that no one will want to miss.
The game is very playable and the learning curve is awesome. At first the scenario starts very easy, but the more you play the harder it gets. In terms of innovation I think this game is incredible. In fact, there is much to learn from this masterpiece, and I wish more scenarios/campaign would be just as good. The map design is phenomenal. CerberusXXL has invested a lot of details to make this map so interesting, and I think everyone will appreciate the time and effort he put in. The story is also intriguing and captivating.
Now, if you are still here reading my comments, I say shame on you.
Hurry and download this masterpiece. |
drummer04 |
Posted on 07/30/01 @ 12:00 AM
you are making a prequel right? when will it be done because I can't wait!!! |
William_Chen |
Posted on 08/01/01 @ 12:00 AM
Playability: 5
Wonderful! Really fun to play! The game went smoothly without any bugs or lags, whatsoever. Never once did I get bored while playing, from the beginning to the end!
Balance: 5
The balance was good. However, I felt it was a little too easy sometimes. I beat the game the first time I played with not very much effort. I think the campaign should be made a little more challenging. However, I felt it was fun to play and no frustrations so I’d give it a five.
Creativity: 4
I really like how the characters gain hp/attack points as you kill more enemy units. It gives the players a sense of reward for attacking, and adds the fun factor to playability! Other than this, there really isn’t much extraordinary things in this campaign for me to give the creativity a perfect score, so I’d give it a 4.
Map Design: 4
Nicely designed map with feudal-Japan-type towns with really neat looking quoi ponds! I like how the villagers in the town walk around, working, and interact with the player. It made the town seemed very lively! Overall, the map has an enjoyable look. However, the map lacks those meticulous, extremely detailed designs such as in “The Quest” or “William Warrior of the Sun”. Hence it is definitely a 4 .... but not quite enough in my opinion to get a 5.
Story/ Instructions: 4
The instructions were very well written. Very clear! I was never confused on what my missions were in the game. I would say the same to the story: easy to understand. However, I felt the story was very unoriginal since I have played the SonyPlayStation game called “Tenchu: Stealth assassin”: this campaign was almost like a déjà vu to me. The names of the characters, the missions, and even specific dialogues were carbon copies of the Sony game “Tenchu”. I felt this campaign *borrowed* a little too much of its story from the Sony game, and was going to give it a 3. But since the author seemed to have putted in some works for making an Aok version of it, I felt it deserved +1 point for this.
Conclusion:
Other than some unoriginalities in the story, everything else in the campaign absolutely, without little doubt, made this campaign belong in the "Best of Aok" section. This will surely be among the best and most fun RPG campaign for a long while!! If you like RPG campaigns, you should not miss The Last Samurai!! |
Imperialist |
Posted on 08/06/01 @ 12:00 AM
I am looking everywhere for a place so that I can find out how to review a campaign, I know that clicking on the 4.5 (or whatever #) in the list of downloads will take you to see what your campign got rated, but how do you rate one, or do you need to be staff or something?
(i'm impatient) |
Nagamitsu |
Posted on 10/01/01 @ 12:00 AM
Great scenario! wonderful for anyone... Unbelievable for samurai entusiasts! |
Tanneur99
Official Reviewer |
Posted on 07/03/03 @ 12:00 AM
REVIEW of THE LAST SAMURAI v 110, file updated 2001/07/31, considering the date of version 110 the below review is the first after the edit.
The Last Samurai is a single scenario, mainly a RPG, to become a RPS with FF elements in the end. It is the first part of the unfinished three-set Last Samurai Series, based on the Sony Play Station game Tenchu. The scenario is a classic, one of the all time best of AoK.
Japan is in great turmoil, bitter wars rage and chaos prevails during the rule of Lord Shimaru. The Samurai had sworn to serve and protect their master to the death, as Nobunaga who would lay down his life for his Lord without a moment's doubt.
PLAYABILITY: This is a story of honour, tradition and revenge. Nobunaga mourns his sister Ayame, his character was well developed with his sense of honour, his devotion and personal fate; in plus the author arranged a great atmosphere for his Samurai story, which made the scenario a very enjoyable experience, real entertainment. I liked the aspect of having some mandatory missions besides the main objective for the Lord and more side quests at the players will to gain strengths. There are many things on this map to discover, to give you pleasure and to help the story, assuring a high replay value. 5
BALANCE: As the author requested in the read me, the scenario was played on hard difficulty. The balance improved over the versions I played, the final battle is challenging, especially when the player omitted to do all the upgrades, which makes the scenario kind of difficulty level dynamic. We have to take the author's intent and goals into account. CerberusXXL: "I could have made the game really balanced, but if I had done so, the whole concept of this game wouldn't be true." You control most of the time only one character, making balance difficult but not impossible, a task the author was not even considering. At the end of the second mission Nobunaga has to defeat two guards, followed by Gemma, achievable without any pause to heal. The focus was the honourable death, the Hara-Kiri, not the fighting before. The author sacrificed challenge for playability, he wanted the player never to be bored (self healing periods), to explore a fantastic map and to develop the story during the missions. The scenarios goal is to give an impression of the life of a Samurai with its duels, which is told, not fought, a tale of honour, not of survival. 5-
CREATIVITY: The scenario is highly creative, the conversion of the Sony game Tenchu into AoK, a good job here; the units are renamed with different AP and HP, giving them individuality; creative idea to gain experience by fighting; the depths of the main character; the map design, as well as the developing balance aspects from the RPG style playing Nobunaga to the final showdown between Lord Shimarus' Samurai and the followers of the Manji Cult. 5
MAP DESIGN: CerberusXXL belongs to the top map designers of the blacksmith; the map of the Last Samurai is one of the best I have ever seen. Very detailed, good design of landscape, villages and towns with Koi ponds; snowy mountain regions in the north blend perfect to the southern warm sea climate. 5+
STORY/INSTRUCTIONS: Clear instructions, I always knew where to go or what to do; perfect scout section with a description of every town and village; a BMP on the spot for the theme; good hints, a bit confusing as some referred to the second part of the tale and not much of a story. The Last Samurai does work as a stand up alone scenario, but the story is too simple as it stands for the highest rating; some missions, a murdered sister and the revenge. 4+
OVERALL: One of the AoK classics, a masterpiece.
OBSERVATIONS: Reading the comments and reviews I was surprised that the adaptation of a game to AoK was ground for critics and reason to knock off points. We want a historical scenario to be as true as possible, the story of Robin Hood told as we know it and Lord of the Rings followed closely by the book; Tenchu is Tenchu. ;)
SUGGESTIONS: I know that the story will have twists and develops in part two and three. The review has to rate the story for this scenario only, in other words when we review From Prince to Renegade, we rate the story of that scenario and not the story of Moses Liberator of the Hebrews. To score a perfect 5.0, place the scenarios into one .cpx and tell us the end of the story please.
IN CLOSING: D/L The Last Samurai, you get an interesting RPG and one of the best maps this game has to offer and I also recommend ID 573 The Last Samurai II /The Last Samurai III Demo. |
Kittykat214 |
Posted on 05/08/04 @ 12:00 AM
Oh hey what do you know there is a movie about the Last samurai now. |
muerte |
Posted on 07/20/04 @ 12:00 AM
A very good campaign. The only problem is that the text speed is a little bit too fast. Other than that, everything else seems fine. |
muerte |
Posted on 07/23/04 @ 12:00 AM
Good one, but the instructions were very complicated. |
laz123 |
Posted on 08/04/06 @ 07:08 AM
I like walking, but this is ridiculous. Nice try.[Edited on 09/01/06 @ 09:41 PM]
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Pages: « First « 1 2 3 4 5 [6] 7 » Last » |
HGDL v0.8.2 |
Rating |
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4.6 | Breakdown |
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Playability | 5.0 | Balance | 4.4 | Creativity | 4.4 | Map Design | 4.8 | Story/Instructions | 4.4 |
Statistics |
Downloads: | 19,197 |
Favorites: [] | 6 |
Size: | 282.22 KB |
Added: | 10/24/00 |
Updated: | 08/02/01 |
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