This is a basic Wonder War type scenario in which the objective is to complete a wonder as quickly as possible. Players are kept from attacking one another until a wonder gets built, at which time a trigger is activated. This scenario contains only one trigger: once a player completes a wonder, that player will get a dock (which cannot be destoyed until that player's wonder is destroyed). With the dock the player can then assault rivals using transports and warships.
This scenario can be played any number of ways: 1v1, 2v2, 3v3, 4v4, ffa, shimo, bloody, standard victory, time limit, score, conquest, etc. It is the opinion of the author however that the most challenging configuration is ffa or bloody shimo, standard vic. Players are encouraged to ally and tribute resources to one another to get their wonders up quickly. As computer opponents don't understand the importance of building a wonder, this scenario is less challenging in single player mode.
This map is designed to hold most Wonder War enthusiasts over until the xpack arrives.