This is only my test version, as i don't really know how to continue, suggestions and comments needed to improve the game. (if possible, in the next full version, I will use the "normal (six players)" map to enchance it further.
This was pretty good. It was unclear what the objectives meant, like Return to Xaio etc. when there was no place called Xaio etc. Also it said to hurry as fast as you can to someplace, when what you meant was the castle in the SouthEast. Also there were way more units than I needed. Before I discovered the castle, I beat Gong by buying ChiKoNu and "sucking" the cataphracts in small groups into the ChiKoNu fire. Also I "suckered" the monk into walking out into the battlefield, that saved me quite a few units. Also, I "suckered" the spearman at the north gate into the woods to clear them of wolves by running a Light Cavalry in and out of the woods, made some wolves follow, then came just into view of the spearmen. They came further and further into the woods, pretty soon I was able to abandon them to their job of wolf slaughter. Cool. You should make it so we have to kill both enemies before victory. Just my $.02, hope this helps
Posted on 11/20/00 @ 12:00 AM
cool map i thought i would get all the units in the yellows base but i was wrong make more maps please