This is a little something I put together in one evening, just for the reason of it and because of what I explain in the readme. It's not exactly my best, but it's a little something I would like to see once in a while. I have hardly tested it at all, especially not in multi-player which is what it's particulary intended for, so if anyone could test this in multi-player mode and send me comments about it it would be great. Don't belive I will ever work on this more though, I'd rather continue with my RPG's, it was nice although, not to have to worry about a single trigger messing up a scenario with over 100 triggers.