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Author |
File Description |
Ballard |
Posted on 01/30/01 @ 12:00 AM (updated 08/25/01)
File Details |
Version: |
The Conquerors 1.0c |
Number of players: |
8 |
The Cartograph Series is a series of carefully crafted real-world maps by Ballard.
The World Cartograph, the third map in this series, is a beautiful map of the entire world using the basic template of the original World Cartograph, but vastly improved from the original.
Click to view the full screenshot.
Beginning on one of the two icey poles of the Earth, the player must hastily load their colonists onto a transport and begin the mad rush, whilst dodging treacherous icebergs, to be the first to colonise their desired continent, where a most exciting game of world-domination will begin...
FEATURES:
-An accurate and spectacular world-map design, accompanied by beautiful and geographically-accurate terrain.
-Typical RM resource placement (except trees) on each continent. Aboundant seas in which to fish. Relics included.
-Treacherous icebergs lurking in the polar extremes, capable of sinking entire fleets of ships (beware!).
-Particularly fun SHIMO playability, but very exciting gameplay nevertheless.
-Wolves, dingos, hyenas, and jaguars - all on their appropriate continent.
-And MUCH MORE!
NOTES:
-This is designed for multiplayer purposes only, and is therefore not playable as singleplayer.
-As with all multiplayer scenarios, when playing, all player numbers and colours must be the correct order. These not being in order will result in one or more players with their population limit messed up.
-This map must be played with medium, or high resources, as the building of a Town Centre is necessary at the start.
From the tropical rainforests of South East Asia and northern Australia, to the icey tundra of Siberia, to the vast Sahara desert, to the varied climate of the Americas, let your national patriotism explode, I'm sure you'll find some of the most fun games playing this map - The World Cartograph.
Carefully crafted by Ballard. |
Author | Comments ( All | Comments Only | Reviews Only ) |
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Cheesius Maximus |
Posted on 02/03/01 @ 12:00 AM
ATTENTION: There is a trigger mistake, the iceberg, piranha, and probably mosquito messages I have accidently put on looping.
Meaning once the message is activated, it will keep coming up the rest of the game.
If you know how, change it to not looping! |
Lord_Death |
Posted on 02/11/01 @ 12:00 AM
Could you help me a bit? Whenever my villager comes to the piranhas, instead of dying, the whole game quits and returns to the desktop, with the music still playing. Put up a reply here. |
Cheesius Maximus |
Posted on 02/15/01 @ 12:00 AM
A trigger bug, I'll see if I can fix it and post an update. |
Cheesius Maximus |
Posted on 02/25/01 @ 12:00 AM
View the full map screenshot
|
Cloud |
Posted on 03/02/01 @ 12:00 AM
1: Loops
If the Message thing is in the same trigger as the kill object thing, it must stay on looping, or it will kill only the first villager that enters the area.
2: TC's
Can you make a single-player version of the cartograph please (only a player and the computers?) Here's how to:
Instead of having everyone starting on the North/South pole, remove all the belongings of all the players. This way, they will start with a TC, three villagers, and a scout at a random location on the map (just a suggestion).
Cloud |
The Dragon Reborn |
Posted on 03/22/01 @ 12:00 AM
Excellent work, Cheese...graphically, anyway. I have yet to encounter this evil trigger...
I suggest following the idea of making a single player version, with the TC already placed. |
Lightning |
Posted on 03/23/01 @ 12:00 AM
Great work Cheesy! :-) But I'm having the same problem as...whoever had this problem (forgot his name) When I go by the piranhas, AOK crashes! Me and my brother were playing it, and when I went by the piranas BOTH our systems crashed, and we was all the way over in Africa! Weird... |33+ scensrio though. =D |
Duncan |
Posted on 07/24/01 @ 12:00 AM
I have 2 things to say, first this is by far the best world map detailed realistic etc that i have ever seen (i in a elite World Map clan so i have seen alot)#2 i know tons about triggers and the piraha trigger is a glitch, to keep the pirahas and not have the glitch simply redo the trigger and do the same for other ones that causes your game to stop and keep the music playing, hopefully this helps :) P.S. keep up the great work
P.S.S did u make a map of europe and its surroundings? if not plz make one i love europe maps :) |
Ballard
File Author |
Posted on 07/25/01 @ 12:00 AM
Thanks for the comments, I think I've reached my goal of having this map fairly well known and prominant in the AOK world (yayness). :-)
About the piranhas - though I did fix the trigger some time ago and post an update, in the latest update I have removed the piranhas (and mosquitos) for balance purposes. It made for a slightly unbalanced game if units could be killed by triggers in the Americas, whilst in the rest of the world there was no danger from such things. The icebergs though, remain, as they don't unbalance the game.
Map design was also improved considerably in the latest update.
So do please consider downloading this map again, as it has been updated with many, many improvements.
-Ballard (aka Cheesius Maximus) |
CheeZy_monkey0 |
Posted on 08/25/01 @ 12:00 AM
Ouch that's hot. Nice map Ballard. I'll Easily fix the bugs for you |
HGDL v0.8.2 |
Rating |
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4.2 | Breakdown |
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Playability | 3.0 | Balance | 4.0 | Creativity | 4.0 | Map Design | 5.0 | Story/Instructions | 5.0 |
Statistics |
Downloads: | 3,649 |
Favorites: [] | 1 |
Size: | 60.09 KB |
Added: | 01/30/01 |
Updated: | 08/25/01 |
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