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Downloads Home » Multiplayer Scenarios » Chain of Command (FULL VERSION)

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Chain of Command (FULL VERSION)

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Version: The Conquerors
Style: Fixed Force
Number of players: 8

Team blue = players 1,3,5, and 7
Team red = players 2,4,6, and 8

This is a revolutionary multiplayer scenario, as it requires high amounts of organization from both teams.
Each player has 8 hand cannoneers at the start of the scenario. Each team is based on either side of the island (blue is on the southwest side and red is on the north east side). Once the scenario is loaded, every player can move their "soldiers" (hand cannoneers). There are stone "bunkers" near river-crossings, and there are bamboo trees scattered across the island - to make travel more difficult, and so that players can "trap" their enemies if they should go on-the-run. Each time a blue or red soldier is killed, one of the following messages will pop up: "Blue Soldier - KILLED" ; "Red Soldier - KILLED".

**SPECIAL FEATURE: an illusion bridge- the illusion bridge is a gaia bridge that is on the map at the start of the game, but once a player discovers it, it will "disappear". Although you will not be able to see the bridge, you can move your troops across it (your troops will look like they are walking on water).

***READ the SCOUTS during the game, if you want even more information on the map!

****If I forgot to describe any parts of the game in this description of the gameplay, you will find out everything when you begin to play!



~It is highly advisable to play with atleast 6 people - so that there are atleast 3 players on each team.

~A person with a 56k modem should have no problems hosting this scenario with 8 players)

~If you have any questions or comments please e-mail me at
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