This is a map for 4 players and 1 comp!
Player1 plays a mage and has 23 different spells(as example:firewave,confusion)!
The other players must kill the mage!
In this map are some new units,like sea tower,sea wall,a ship which can convert,relic cart...
(Thanks,who ever found them)
You can copy this new units into your maps,too!
Read the Readme for more infos!
Playability:4 This is one of those scenarios that you will want to play only with your friends, or people that you know you will talk. This isn't really one of those scenarios that you can be an "xpert" at, it's more like a party game to play with some friends. I never ran into a trigger bug, and it never really lagged too bad, even with all of the units on the map at the same time!
Balance:3 Unfortunalty, this scenario is not balanced at all. Then again, like I said, this is a party game. The point of this wasn't to become the next soldier store, but to be somthing to play when you have nothing better to do and feel like watching newbies reply to these new units, and say "MUAHAHAHAHAHA!" as u send a million william the conquerors at the mag's base. But, sonce this is balance, and in the 5 times I played this online, the host never won, just held us off for 30 minutes, it isn't really balanced at all. Then again, I gave a 3 because it isn't really SUPPOSED to be balanced great.
Creativity:5 This was a very creative map that just used every trigger trick and template unit in the book. The idea of the scenario was also unique, as I've never seen this idea implimented before.
Map design:4 The map design on this scenario was pretty good, and it never got in the way or went against the rules of efficiency.
story/instructions: There were no real instructions, except for telling the host what to do, but since the map is pretty much self-explanitory, I still gave it a 4