An excellent scenario, requires hi pings. Please post comments and rate. Feel free to edit. E-mail me firstname.lastname@example.org or talk to me on the zone (Do_Japan, LoDs_JediLord, TTJ_JediLord) Ide love to hear from you. Please rate this scenario.
Okay, here is a link to an 8.4 meg (zipped) bmp full map screen shot 1:3 ratio. Its exactly 30 meg unzipped.
DoAOK_OpenSource File Author
Posted on 12/15/01 @ 12:00 AM
Wow, can there be a more perfectly balanced scenario that does justice to every aspect of the game?! I think not! This scenario is an absolutly must download that puts a totally new light on the game.
I found no problems in the game other than it's too adictive. There are plenty of resources, excellent locations for battles in forests, plains, and on rivers. The only negative thing I have to say is that it is difficult to get enough players to stay and enjoy the game with.
If I could give it a 6, I would. Not only are the standard players balanced, but the 3 "raider civs" that have very limited tech trees and start in the castle age fit the game like a glove. I was very skeptical of all players starting in feudal age while raider civs started in castle age, but this creates major competition. The game is literaly like the middle ages, you cannot hit more dead center on history.
I can't imagine the massive ammount of intellegence it took to muster up an idea like this. The creater truly has a magical touch.
It blows me away! If there was ever a map that had the right ammount of everything this is it. It has perfect balance, is open enough to allow for good flow, yet is enclosed enough to allow for enchanted towns. Resources blend in as they should, and there are plenty of them.
Story / Insturctions
The game rules are clearly defined in the objectives area and leave no room for speculation or questions. You have to be a real idiot to not understand what you are doing, or you have to be a different kind of idiot that didn't read the instructions.
Download this today, there is no reason for you not to.