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Downloads Home » Multiplayer Scenarios » Final Fantasy VII-V. 01

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Final Fantasy VII-V. 01

Author File Description
Sonicspeed
File Details
Version: The Conquerors 1.0c
Style: Role Playing Strategy
Number of players: 4
This is an updated version, it should fix the bugs that I found during the game, like when the monks leave the gates. I also made Reno, a non-convertible character, so don\'t try convering him anymore. So basically there is some colored text, but I didn\'t get updating that much, wait and see until I update this again.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
LoRd_YuRi_NiNjA hmmmmm... no change from the original, it still boots back to the desktop upon starting the scenario. Why not have the gates belong to allies and use lock/unlock triggers?
Sonicspeed
File Author
Sorry, but there will be no update, because there are a lot of bugs, so I just wouldn't download this. Instead I'm going to make a campaign on Final Fantasy VII, because my multiplayer one wasn't a success, but to some it is. Oh well, you'll probably be able to find a campaign called Final Fantasy VII in the future. In the meantime you could visit the Single Player section, and download my scenario THe Forgotten Evils, but that was one I made when I was extremely board, so there was no effort.
ken_usagi ummm do u mind if i create a single player scenario out of this?
Sonicspeed
File Author
go ahead besides i'm making a different final fantasy scenario and working on Genghis Khan's Revenge (which is still going to take a while) at the same time. :-)
Sonicspeed
File Author
Well, I found out the problem, there is to many triggers running at once which make it close down, so I have to redo the whole thing, making it so I activate the triggers to spawn guys. That should fix the scenario ALOT, but I'm to lazy to do it right now. Genghis Khan's revenge will be done in about a month or so.

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Statistics
Downloads:1,023
Favorites: [Who?]0
Size:105.84 KB
Added:03/12/02