PLAYABILITY - All you do is watch a soccer game that goes for 56 seconds. And most of that time, the comentator is just introducing the game. Something strange is that, when the teautonic knight kicks the monkey, it walks in many directions before it gets a goal.
BALANCE - You'll always win the game, so no challenge there. Instead of being a cut-scene, you should be able to play.
CREATIVITY - I was originally going to give you 5, but then I figured: Why give you a 5 for something infringed in real life?
MAP DESIGN - I don't really call a few walls and lines a map. The map was good for a soccer game, but nothing interesting.
STORY/INSTRUCTIONS - The story was boring, and there were no instructions because it was a cut-scene.
CONCLUSION - Boring, but I like the idea. I would love it if you made about 16 scenario's where each civ versus each other in soccer match. And you get different terrains like for Britons, it's grassy. For Persians, and Byzantines, it's dirt. For saracens, it's desert. For Mongols, it's snow, and the terrain is all hilly.
Here's how you should make it:
On a timer of 1, and if you bring this knight to the monkey, the monkey goes in this direction. If you bring the knight to the monkey on a timer of 2, it goes in another direction. Hundreds of triggers, but fun to do. I hope you make it!