Review. I cotacted CSG_Diablonight and he was happy to send me the file, hopefully I can be downloaded correctly soon!
Playability - 4
I thought that the playability was good. It was easy to understand, a joy to play and other players liked it too. The idea of having reinforcements as the counter units for the cavalry was a great idea and adds more than the usually one type blood games. I felt that it the enjoyment of playing was scrambled by alot of lag, at one point it stopped for about a minute.
Balance - 5
I thought that the balance was the best thing about this game. All players were equal thoughout the game and them having to earn an advantage created the strategy of the scenario.
Creativity - 4
You have used many trigger tricks that help bring the map to another level of interesting, aswell as the mapo design itself being very pleasing to the eye. I thought that to give your time to finding the right sounds for each meesage that you displayed ahowed great effort. The let downs were that there was no clear objectives or story.
Map Design - 5
Amazing detail, effort made, fantastic results, good review.
Story/Instructions - 3
There was no real story to the scenario just that the flame of eternity is the main part of the game. Instructions were basic and sometimes cryptic. Sometimes like in this case it added to the effectiveness of the competitiveness. (Try saying that three times fast!) There wasn't many hints to start you off on, the begginer might struggle.
All in all I thought that the game was very entertaining and a diversion from other worse blood games that seem to be the ones played so often. I hop that this will stick around for a long time!