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Downloads Home » Multiplayer Scenarios » Battle for Europe

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Battle for Europe

Author File Description
Herr Coatl
File Details
Version: The Conquerors 1.0c
Style: Build and Destroy
Number of players: 8
Battle for Europe (BFE)
By _RagnarokCoatl_

Hallo, this is my newest creation, BFE.
It's sort of like a WM, RM, and a touch of a Blood in one-- but with many more features.
It took about two months to finish, and has 813 triggers!

Main Features:
- A damn good map of Europe, stretching from North Africa to Norway, and Russia to Spain.

- Full eye candy, I've done my best to make the entire map easy on the eyes.

- Resources on the map will infinitely respawn. No more of that twenty ugly gold piles all stuck together that eventually run out! All gold, stone, berries, deer, boar, some fish, and even some trees will respawn forever.

- You choose where you spawn; you don't just start by, let's say England because you're player 5, or load up a transport on Antartica. You can choose from three different locations, so you can get closer to where you preferably want to go.

- An active "timeline" which affects the map, and the way the game unfolds.

- There are twenty-one cities around the map, they're designated by particular buildings named for the city they signify. They will create military units for you to use in battle. (Like London makes archers and longbows)

- Historical heroes will appear to help whoever finds them first when the right year on the timeline has come. Some heroes will give free technologies, but most are just to help you in battle.

- Seven "Gods" are available for you to choose, each one is unique and will affect you in different ways.

If you're going to host, treat it like a World Map and unlock teams unless for some reason you don't want to. Also, remember to make sure there are at least five players when you start a game, or the startup flags will be messed up. If you don't have five players and you still want to play (Like if you only had four people), just add a computer player to fill the slot. Don't worry, the computer will be booted once the game begins anyway.

Made by_RagnarokCoatl_
Creative input, Beta testing, and some parts of the map done by TheDarkJihader

Download it damn you.
AuthorReviews   ( All | Comments Only | Reviews Only )
Map Design5.0
Battle for Europe (the actual name of the scenario) is a Build and Destroy multiplayer map. As a general rule, I don't play B&D (my last game was a win, and I'd like to keep it that way :p), but this map was a great surprise.

Playability: 4
Great playability. I love the "capture" of cities, and it is great fun to have to run around the map trying to prevent other from amassing armies gathered from cities. The strategy in choosing your god and location is also good and makes you plan how you are going to attack, especially by the time you start your second game.
Suggestions: None. Minor gripe that you have to leave a unit by the city to have it in your control, but I guess it makes sense in real life, too.

Balance: 5
Every player has the choice of where they settle, and what god they choose. If they get a bad spot, it's their own darn fault. Some worries with the god Ittougami, however... he may be a bit overpowered.
Suggestions: None. Consider increasing the time for Ittougami's upgrade, however, if you ever update this map.

Creativity: 5
I have never seen a B&D like this before. Other than the fact that he copied the idea of Europe (heh), some great ideas went into this work! Besides the idea of capturing cities and gaining units from them, there's the gods idea, and the fact that he added an actual timeline to the map, and units appear according to actual history. I was wowed by that, as indicated by the score.
Suggestions: None. Wait... Maybe a way of changing gods would be neat. I dunno.

Map Design: 5
Even on a single player map, I would give this a high score. As the author indicates, he has spent enormous amounts of time making the map pleasing to the eye.
Suggestions: None.

Story/Instructions: 5
Not only has the author added the story of history to the game, he has thoroughly explained every feature in the game, and even a Zone n00b could understand his map. (Ok, ok, maybe a slight exaggeration.) He even included an FAQ and analysis on every area of the map. It doesn't get much betetr than that.
Suggestions: None. You are a natural at n00b speak, however, as shown by the questions in your FAQ. ;)

Overall: 4.8
This is one of the best scenarios I have ever seen for multiplayer. If the map doesn't get you, the gameplay will. Even though it's a B&D map, the author has done an incredible job in developing the map. Download it immediately.

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Map Design5.0
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