This scenario is a mix of raiding party and some puzzle. The player controls the Vikings against the Franks and the Britons.
This scenario has:
- 75 triggers
- 8 waterfalls
- 14 soundsfiles that are from the soundpacks that Guderian has uploaded.
The gameplay was fun but way too easy. Player had multiple missions to complete in order to win, but the balance ruined it all.
Terrible. Imperial age start with 4 onagers vs undefended walls and buildings. AI didn't even respond.
The author showed some creativity in his mission designing: Player had to find a key to unlock gates for his ally (even though that meant complete destruction of an enemy camp with onagers) for example. He also showed some skills with trigger with handling the dialogue.
Map Design: 3
It was slightly above Random map design, but still okay. Some terrain mixing and elevation was used too.
The instructions were okay, but could be written more eyes friendly and just as a big square of texts. The story, on the other hand was explained poorly. Who is Bluetooth, the main Hero? Why is he here? What is his story?
Additional Comments: To improve, definitely more of the story should be included and balance fixed. Otherwise it is okay.