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Forgotten RPG

Author File Description
sSc_Cobra007
File Details
Version: The Conquerors 1.0c
Style: Role Playing Only
Number of players: 6
Be sure to unzip all your zip files to Microsoft Games folder, they'll go right to their corresponding places.

Please send me your comments to Nadim320@gmail.com. (All the contests and the part of dark mountain weren't made by me.).

Oh, one last thing. Be sure that not any player is lagging or the game won't work.

It has alot of work done in it. It features a Healing potion usage feature.

Thanks for listening!

Good game and Have fun!

--sSc_Cobra007

(Human life productions).


Scenario settings:

Difficulty: Standard (You will be able to change it in game).
Resources: Standard
Game Speed: Fast(I would say so.)
Population: 25
Reveal map: Normal
Starting age: Standard
Victory: Conquest

NOTE: Do not set teams in game, they will set up automatically in game.
AuthorReviews   ( All | Comments Only | Reviews Only )
Popeychops
Staff
Official Reviewer
Rating
3.4
Breakdown
Playability3.0
Balance3.0
Creativity3.0
Map Design4.0
Story/Instructions4.0
Playability: 3
A solid multiplayer RPG in a traditional format, six players with one computer ally and one computer enemy. The game is entertaining intially, however long widing paths, repetitive journeys back to the start and enemies which are very difficult to kill without several players make for frustrating and sometimes boring gameplay.

Balance: 3
Some players start with more attack, more gold, and more HP than others, lowering the balance. Also, the odds are stacked against the players, while being challenging this is worth note.

Creativity: 3
The game is traditional, to the point that it sticks rigidly to the traditional format. There are units that aren't usually seen, however, such as hunting wolves. The fact that they do not have visible attack values makes for unpredictable fighting.

Map Design: 4
The forests are believably mixed in to provide a visually superb experience. However, the map was made in a winding fashion, much to the annoyance of the players.

Story/Instructions: 4
The instructions provided were enough to make the scenario playable, however, map revealers over bosses would make the player's life a lot easier, as well as hints on what stats players should invest in.

Additional Comments:
The "easy" mode was hard in itself, and I feel that players need both more gold and more warning of when they will get it.
A unit in the town is necessary so that the player can increase their stats remotely. This would save a lot of time running back and forth and make the game experience much more enjoyable.

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Rating
3.4
Breakdown
Playability3.0
Balance3.0
Creativity3.0
Map Design4.0
Story/Instructions4.0
Statistics
Downloads:1,418
Favorites: [Who?]0
Size:721.65 KB
Added:11/11/04