Bedouin is an MP scenario that can be played with two or more players and any team configuration. The idea is to destroy your opponant's tower. To do this, trade for gold with the market in the centre of the map. You receive ten respawning camels, and you can unlock new unit types by achieving certain numbers of kills.
I decided to design this scenario to address problems in the blood genre itself. Most of the popular multiplayer scenarios that are commonly played at the time of this written document (Castle Blood, U Da Prey, World Risk, etc.) have one fundamental weakness...they take too long to play. Bedouin is designed to be a quick and streamlined multiplayer scenario. Games are usually over relatively quickly (30 +/- minutes), and small numbers of units help reduce lag. Even though it is extremely simple (by blood standards), hopefully it should be at least somewhat enjoyable. Comments, complaints, etc can be sent to me via email.