This is a simple AI which will make all villagers and military units under its command stand still doing nothing. If a enemy comes near a military unit of the AI, this unit will engage the enemy, and other units in the vicinity will aid this unit in fighting the foe. Villager will always stand still unless attacked or commanded to do something via triggers.
I would recommend this for all cpns. It's a very useful AI file.
Playability:
This AI always works and it works on any civ, any map, and on every SCN.
Creativity:
This was probably the lowest part of the score, many 'freeze' AIs have been made before.
Usefulness:
This AI is very useful, and can be used in many scns.
Overall:
Overall, this AI is very useful and deserves the 5.0 because creativity doesn't bring it low enough to a 4.5, so I gave it a 5.0. I highly recommend this AI for your SCNs and CPNs.
Possidon Official Reviewer
Posted on 01/14/10 @ 07:41 AM
Rating
5.0
Immobile Units AI by Zanzard Lothar is an Ai file that keeps all of the Computer players villager and military units immobile, and will only do what they are triggered to do.
Rating: 5
Immobile Units AI is the most important AI for any scenario design. It is perfect for all sorts of scenarios, especially Cutscenes and RPG scenario when you don't want the computer player to run around scouting and building. The computer's military units will move on their own if they come close to any enemy units, but apart from that they will not do anything unless they are commanded by to do so by a trigger. The AI can be used with any civilization on any style of map. There are no limits with it. It is the perfect tool for a designer
Additional Comments:
This AI is incredible and the most useful tool for any scenario designer. There hasn't been and good quality scenarios that hasn't used this AI.