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Downloads Home » AI Files » ScAvEnGeR's- Post Imperial DM Experts A.I

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ScAvEnGeR's- Post Imperial DM Experts A.I

Author File Description
iX_RouGhNeCk_Xi
File Details
Version: The Conquerors 1.0c
; ALVONN LIMJOCO Post-Imperial Age DeathMatch AI FILE
; *2nd Edittion
; CURRENT ZONE NAME: SoLiD_ScAvEnGeR / KDC_xRAISTLIN__
; www.SoLiDclan.2ya.com
; Finished On: 16TH OF FEBRUARY 2002
; This AI file is used on a NON-WATER MAPS
;
;IN THIS EDDITON THE DEATHMATCH A.I USES THE "HUNS" CIVILIZATIONS ONLY
;
;THE SCENARIO A.I USES ALL TYPES OF CIVILIZATIONS
;



===================== WHAT DO I DO AFTER THE DOWNLOAD? =====================


YOU NEED TO PLACE THE ALL FILES ONTO YOUR AGE OF EMPIRES II- AI FILE

C:\Program Files\Microsoft Games\Age of Empires II\AI



===================== HOW DO YOU ACTIVATE THE A.I? =====================

DEATHMATCH:
START THE GAME AND LOAD UP SINGLE PLAYER, THEN STANDARD GAME.
DO THE NORMAL DEATHMATCH SETTINGS WHICH SHOULD BE:

DEATHMATCH
MAP: ARABIA (ANY LAND MAPS)
DIFFICULTY: HARDEST
REVEAL MAP: EXPLORED
STARTING AGE: POST-IMPERIAL
POPULATION: 200
VICTORY: CONQUEST
TEAM TOGETHER
LOCK TEAMS
-RECORD THE GAME IF YOU WANT

AFTER THE SETTINGS PICK YOUR CIVILIZATION, AND THEN PICK THE COMPUTERS CIVILIZATION.
CHANGE THE COMPUTER IN TO THE AI WHICH IS "_ThE_ScAvEnGeR_ (AI)"
( IF YOU DONT KNOW HOW TO CHANGE IT, IT'S THE SAME WAY YOU PICK THE CIVILIZATION )
OR THE SETTINGS, BUT YOU CLICK ON THE COMPUTER'S NAME iNSTEAD.
/
SCENARIO:
IN THE EDIT SCENARIO, CHOOSE A BLOOD TYPE SCENARIO SUCH AS; INFANTRY, ARCHER OR CAVALRY BLOOD.
GO TO THE PLAYERS AND PLACE THE PERSONALITY AS "_ThE_ScAvEnGeR_ (ScEn)"
THEN SAVE IT AND YOUR GOOD TO PLAY...


===================== FAQS ABOUT THE ARTIFICIAL INTELLIGENCE =====================


_ThE_ScAvEnGeR_ (AI)

THIS PARTICULAR A.I IS FOR POST-IMPERIAL AGE DEATHMATCH PLAYERS.

THE A.I WEAKNESS IS AT THE START, EARLY ATTACKS WOULD BE PREFFERED.

IT IS CALLED TDO_ScAvEnGeR (Novice), IT'S FOR PLAYERS IN THE LEVEL OF INTERMEDIATES AND EXPERTS.

THIS A.I IS USED ONLY FOR LAND-BASED MAPS.

IT USES THE CIVILIZATIONS THAT I LIKE TO USE:
Brintons \ Celts \ Franks \ Huns \ Mayans
Mongols \ Persian \ Saracens \ Spanish \Turks

PICK ANOTHER CIVILIZATION FOR THEM, THEN IT WONT WORK...

Finished On: 30TH OF MARCH 2002



_ThE_ScAvEnGeR_ (ScEn)


THIS PARICULAR A.I IS FOR SCENARIO GAMES.
THIS A.I IS USED FOR "FIXED UNITS AND SPAWNING/BLOOD SCENARIOS ONLY"
SUCH AS: ARCHER, INFANTRY, CALVARY BLOOD.
IT USES ANY CIVILIZATION

Finished On: 11TH OF MARCH 2002



THANKS ALOT FOR DOWNLOADING MY ARTIFICIAL INTELIGENCE
LOOK OUT FOR FUTURE EDITIONS...

ENJOY!!!
SoLiD_ScAvEnGeR / KDC_xRAISTLIN__



; ALVONN LIMJOCO Post-Imperial Age DeathMatch AI FILE
; *2nd Edittion
; CURRENT ZONE NAME: SoLiD_ScAvEnGeR / KDC_xRAISTLIN__
; www.SoLiDclan.2ya.com
; Finished On: 16TH OF FEBRUARY 2002
; This AI file is used on a NON-WATER MAPS
; It Uses The Following Civilizations ONLY:
; Brintons\Celts\Franks\Huns\Mayans
; Mongols\Persian\Saracens\Spanish\Turks
AuthorReviews   ( All | Comments Only | Reviews Only )
kichinto
Rating
4.0
Scavenger cheats, but it's easy to comment-out three lines where Scavenger adds resources, so that it can't cheat and add resources. Even with the cheat lines commented-out, Scavenger still kicks butt.

My favorite Ai is the Turks, but Scavenger, in non-cheat mode, destroyed the Turks Ai, and then came and destroyed me. Scavenger destroyed every Ai that I ran it against. I have not been able to beat Scavenger in non-cheat mode. Scavenger doesn't bother with training villagers, it just trains military units. In non-cheat mode, Scavenger runs out of gold first, and then it can only build pike units.

When attacking, Scavenger will brink capped-rams and trebuchets, so walls, towers, and castles won't save you. Eventually Scavenger breaks through your walls, and then you're a goner. I would really love to see an update of the Scavenger Ai. It shows a lot of promise.

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HGDL v0.8.0

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Rating
4.0
Statistics
Downloads:1,660
Favorites: [Who?]0
Size:7.17 KB
Added:03/31/02