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Downloads Home » Best Files » Zycat-AI Version 1.01

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Zycat-AI Version 1.01

Author File Description
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Version: The Conquerors 1.0c
This is an update of my A.I.

Changes from previous version :
- Made it much more aggresive in Random Map at Hardest difficulty, flushes are more frequent (and harder, too).
- Now it will train Infantry on Post Imperial Death Match, last time it won\'t even when using infantry civs.
- Improved strategies on Post Imperial Death Match.
- Fixed some issues with Post Imperial Death Match.
- Fixed some civs\' Random Map strategies.

For those who never downloaded this A.I before, here\'s a list of features :

- No cheating, except at hardest (by No Cheating I mean no cc-whatever commands, not even strategical only cheats).
- Handles any map size, any pop-cap.
- Handles standard map types, custom maps (Random Map Scripts) are considered as a mixed map.
- Handles any game type.
- Full economic management (gatherers, market, and resource management system).
- Fast upgrade through the ages, while maintaining survivability.
- Civilization specific strategies emphasizing every civ\'s strength.
- Team Cooperation between Zycat A.Is.
- Player Interactivity (chatting and responds to taunts sometimes, but does not taunt).
- Random Personality.
- Human player friendly.
- etc.
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AuthorComments   ( All | Comments Only | Reviews Only )
Vviinncceenntt Why the main.per cannot be opened? The computer is so stupid!
File Author
Make sure that you installed it properly in its subdirectories (select "use folder names" when extracting using WinZip, etc.)
File Author
No, don't. Put them on their folders. The files that must be put in your AoC A.I folder is and Zycat.per, all else goes to the AoC A.I folder\Zycat-AI

You must extract them with recursive subdir (they'll automatically create the subfolders for you).
Vviinncceenntt I put all files to AI folder and when I start playing in game(random map, death match, scenario......with info:timer=00:00:00, score of all players=0), a box appeared to tell me that it failed to open main.per(I forgot the exact name:p); although I continue the game, the computers with your AI did be very stupid!
Macdaddy I like KC and JoJo but at some point I am gonna want to hear something else. What file should I delete or what can I change to stop this? For those who have not seen my review first AI I have tried and I love it compared to Computer!
Macdaddy Hey just tried to FC against it and it kicked my butt. Very good once it is in Castle. game lasted over an hour with me resigning. (on Hard)
File Author
Huh? Never encountered that before, thanks for notifying me.

Probably it's time for another patch. A.Is are never complete ;)
DarkAngelBGE Hey, Zycat my friend! Well done! I have one advice though: delete all the chat-local-to-self lines, because if somebody starts a game with more than 3 zycat AIs then the error will appear "String table full" and only 3 comp opponents will run properly the know. so simply comment those lines and everything is fine ;)
GuyB Great job this is by far the best AI I have played against!
gdement There's a typo bug at the bottom of "Zycat-SeaConstants-125.per". The line
#load-if-defined cUSTOM-MAP

causes a parser error, obviously the "c" was meant to be a "C". I checked the other SeaConstants files and they all look fine.
I mentioned this in my review, but I'm not sure anybody reads those so I'm posting it here also. Nice AI!
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