Age of Kings Heaven 139
Welcome
Downloads Home
Best Files
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
AI Files
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files
Recent Updates

Downloads Home » AI Files » The Dragon

The Dragon

Download File Post Review Post Comment
(Updated on 05/12/04)
Author File Description
Terry Wong
File Details
Version: The Conquerors
13-5-03
------------------------------------------------------------
-improved strategy
-feudal rush added (only enable on tiny map)
------------------------------------------------------------
-improved strategy
-bugs fixed
-added a testing DM AI made by myself. Use only on Huns 1v1, post-imperial

------------------------------------------------------------
-updated version
-fixed bugs that causes AI cannot buy food
-fixed bugs that causes AI cannot attack in pop other than 200
-improved strategy

-----------------------------------------------------------

- Improved strategy on all civilazation
- Strengthened castle age defense

-----------------------------------------------------------
*
- This is a non-cheating AI
- It play on all pops, dificulties and maps, but only in random game, and it works in water maps
- It dose react with the following tanuts, 3,4,5,6,31~38,42.

-----------------------------------------------------------

The is the final version of my AI.
From the begining AI, The King of The World (AI number 41) till now, i have worked hard on improving my AI. Thanks for supporting.
AuthorReviews   ( All | Comments Only | Reviews Only )
Lord_Fadawah
Rating
4.0
My overall thoughts are: well done! The Dragon is not an easy opponant to defeat, and should be useful to players of all skill levels. Quite a bit of emphasise has been placed upon versatility -- The Dragon handles almost any strat well, and can be played on any map, any game type. It responds to taunts, thus allowing you ersatz control during the game. Unlike many RM AIs, it plays Death Match as well as an AI specially crafted for it. However, it has a major flaw: its ability to adapt. If you go to the castle age before it, then it's smoked, even if it does manage to get to castle itself without you killing it. I find that it's slow to train knights, and continues relying upon feudal age units well into the game, not even upgrading them. Your AI is slow to change strategy and adapt to current situations. I also noticed that it could use a bit of improvement upon water maps, it seems to only train boats from one dock at a time. I recommend this AI.

RECOMMENDED FOR

-- Players practising build orders
-- Rooks to intermediates

NOT RECOMMENDED FOR

-- Players past the intermediate level

Post Review Post Comment

HGDL v0.7.1

Login
Forum Username:


Password:




Create a new account
Forgot password?
Rating
4.0
Statistics
Downloads:5,552
Favorites: [Who?]1
Size:57.20 KB
Added:02/06/03
Updated:05/12/04