"433 AD v0.7b" is an update to the DM AI Tournament-winning Ai - "433 AD v0.2b". This Ai has been created to play DM only, in the following settings as Huns civ:
- 1 Other Player (Or more if you want a team game)
- Green Arabia DM (Or Normal Arabia)
- Tiny 2 Player Map (Or larger for team games)
- Difficulty should be Hard (Or hardest for the harder version, obviously)
- Best at 200 Population (But can be anything more than 125)
- Explored Map (Or Normal Reveal)
- Post-Imperial start only
- Record Game if you want
What is "433 AD v0.7b" like?
This AI tries to fast market and heavily relies on getting the fast market to win its games. It then builds up its forces quickly and instead of rushing like in the previous, tournament version, this one will wait for it to build up before attacking, unless being attacked. It will throw down the stables, archery ranges and siege workshops first before building barrackses. It will ask/tribute resources in team games depending on how many resources it has.
How do I install "433 AD v0.7b"?
To install this AI, first download it. Once downloaded, unzip all the files to the main Ai folder which can be found in "C:\Program Files\Microsoft Games\Age of Empires II\Ai" (where "C" is what the drive you installed AoK/C on. After that is done you can play it by running Age of Empires II: The Conquerors Expansion and go to "Single Player" then "Standard Game". Select "Deathmatch" from the dropdown list and use the settings provided above. Then click on the arrow next to the computer's name and select the Ai "433 AD v0.7b" from the list. Once you are ready to play, click the Start Game button to begin!
What do I do if I encounter bugs or want to give a suggestion to make "433 AD v0.7b" better?
Just send me an email at "email@example.com" or contact me on MSN Messenger as "firstname.lastname@example.org". Thanks!
NOTE: For Age of Empires II: The Conquerors Expansion, ONLY!
I've submitted an update, including a few bug fixes as well as a minor change to the main strategy.
Posted on 06/27/03 @ 12:00 AM
Uggh, it's just been pointed out to me that I left out a file from the zip... Well, I've updated it now and the file is there, so hopefully no errors! Please download it again, sorry for any inconveniences.
Posted on 05/22/04 @ 12:00 AM
never mind that, that was supposed to go for another AI ;)
Posted on 05/22/04 @ 12:00 AM
Not to be nitpicking but i like that all the parellel loading *.per's be in a seperate sub-folder as that reduces the clutter in the AI folder (& also, one knows, which all files to delete to remove the AI).
Posted on 02/06/06 @ 01:14 AM
Wow, awesome AI.
I sat in the pilot chair with it, and even with certain "random acts of God*" it still annihallated the enemy (Huns vs. Koreans, Arabia, Tiny, DM, P-I)
By "random acts of God" I mean me sacrificing its armys and vills. I only used Standard difficulty so it maybe could be beaten, but I was wrong...